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authorKae <80987908+Novaenia@users.noreply.github.com>2024-12-19 19:08:59 +1100
committerGitHub <noreply@github.com>2024-12-19 19:08:59 +1100
commit63903276e5e1c3f96629d87cdaab9e868368b343 (patch)
treee335b36c27fba80e56605b95e6fd3f4993bd6f58 /source/frontend/StarTitleScreen.hpp
parent2bf5be1af36fa53fc686bb893dc97e5ed10ddaa4 (diff)
parent300b8f2dbae631fdddeafaee683f450418e5cc57 (diff)
Merge pull request #157 from Bottinator22/main
Allow post process shaders to be grouped up and enabled/disabled via Lua or a shaders menu
Diffstat (limited to 'source/frontend/StarTitleScreen.hpp')
-rw-r--r--source/frontend/StarTitleScreen.hpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/frontend/StarTitleScreen.hpp b/source/frontend/StarTitleScreen.hpp
index 65ebb57..9aaac96 100644
--- a/source/frontend/StarTitleScreen.hpp
+++ b/source/frontend/StarTitleScreen.hpp
@@ -4,6 +4,7 @@
#include "StarAmbient.hpp"
#include "StarRegisteredPaneManager.hpp"
#include "StarInterfaceCursor.hpp"
+#include "StarUniverseClient.hpp"
namespace Star {
@@ -39,7 +40,7 @@ enum class TitleState {
class TitleScreen {
public:
- TitleScreen(PlayerStoragePtr playerStorage, MixerPtr mixer);
+ TitleScreen(PlayerStoragePtr playerStorage, MixerPtr mixer, UniverseClientPtr client);
void renderInit(RendererPtr renderer);
@@ -80,7 +81,7 @@ private:
void initCharSelectionMenu();
void initCharCreationMenu();
void initMultiPlayerMenu();
- void initOptionsMenu();
+ void initOptionsMenu(UniverseClientPtr client);
void initModsMenu();
void renderCursor();