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authorKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-07-21 00:58:49 +1000
commit4b0bc220e4da1173f742a4973939b139bef562db (patch)
tree0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/frontend/StarQuestTracker.cpp
parent607be749451aa40e3619e7ceab0927d1fcec8233 (diff)
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/frontend/StarQuestTracker.cpp')
-rw-r--r--source/frontend/StarQuestTracker.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/frontend/StarQuestTracker.cpp b/source/frontend/StarQuestTracker.cpp
index cb603b4..747852a 100644
--- a/source/frontend/StarQuestTracker.cpp
+++ b/source/frontend/StarQuestTracker.cpp
@@ -71,7 +71,7 @@ bool QuestTrackerPane::sendEvent(InputEvent const& event) {
return false;
}
-void QuestTrackerPane::update() {
+void QuestTrackerPane::update(float dt) {
if (m_currentQuest) {
if (auto objectiveList = m_currentQuest->objectiveList()) {
if (objectiveList->size() == 0) {
@@ -172,7 +172,7 @@ void QuestTrackerPane::update() {
}
}
- Pane::update();
+ Pane::update(dt);
}
void QuestTrackerPane::setQuest(QuestPtr const& quest) {