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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-21 00:58:49 +1000 |
commit | 4b0bc220e4da1173f742a4973939b139bef562db (patch) | |
tree | 0ff66d5957575fa814fc10b8cd93e3dd378f45dc /source/frontend/StarNameplatePainter.hpp | |
parent | 607be749451aa40e3619e7ceab0927d1fcec8233 (diff) |
Support for changing the game's timescale
Context-specific (like per-world) timescales can also be added later
Diffstat (limited to 'source/frontend/StarNameplatePainter.hpp')
-rw-r--r-- | source/frontend/StarNameplatePainter.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/frontend/StarNameplatePainter.hpp b/source/frontend/StarNameplatePainter.hpp index 08c7827..7c3aeb4 100644 --- a/source/frontend/StarNameplatePainter.hpp +++ b/source/frontend/StarNameplatePainter.hpp @@ -15,7 +15,7 @@ class NameplatePainter { public: NameplatePainter(); - void update(WorldClientPtr const& world, WorldCamera const& camera, bool inspectionMode); + void update(float dt, WorldClientPtr const& world, WorldCamera const& camera, bool inspectionMode); void render(); private: |