diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-05-23 11:43:15 +1000 |
---|---|---|
committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2024-05-23 11:43:15 +1000 |
commit | f42031dc9ee89d58232442320ae44447cd0acda5 (patch) | |
tree | 681a56d2bb25ee5e26ebd68041e1b78acf0f9f99 /source/frontend/StarCharSelection.cpp | |
parent | 3addf35a2c421bd99d5f081bb940253a8fdc68cc (diff) |
make text anchors in LargeCharPlate configurable
also gave the char previews some animation!
Diffstat (limited to 'source/frontend/StarCharSelection.cpp')
-rw-r--r-- | source/frontend/StarCharSelection.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/frontend/StarCharSelection.cpp b/source/frontend/StarCharSelection.cpp index aac3e89..ba750b6 100644 --- a/source/frontend/StarCharSelection.cpp +++ b/source/frontend/StarCharSelection.cpp @@ -77,7 +77,9 @@ void CharSelectionPane::updateCharacterPlates() { auto updatePlayerLine = [this](String name, unsigned scrollPosition) { auto charSelector = fetchChild<LargeCharPlateWidget>(name); if (auto playerUuid = m_playerStorage->playerUuidAt(scrollPosition)) { - charSelector->setPlayer(m_playerStorage->loadPlayer(*playerUuid)); + auto player = m_playerStorage->loadPlayer(*playerUuid); + player->humanoid()->setFacingDirection(Direction::Right); + charSelector->setPlayer(player); charSelector->enableDelete([this, playerUuid](Widget*) { m_deleteCallback(*playerUuid); }); } else { charSelector->setPlayer(PlayerPtr()); |