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authorKae <80987908+Novaenia@users.noreply.github.com>2024-08-02 11:53:59 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2024-08-02 11:53:59 +1000
commit497c6efc5555f3c45b7e092b461f39a3d89de865 (patch)
tree9289d4e9e55932f1205a1991d65af5732253c135 /source/core
parent53c4dc34911f0039cb1399048c231136696fe413 (diff)
Fix RNG bugs from upgrade to C++17
staticRandomShuffle now uses its own tiny impl of the deprecated std::random_shuffle, producing identical results in testing
Diffstat (limited to 'source/core')
-rw-r--r--source/core/StarRandom.hpp4
-rw-r--r--source/core/StarStaticRandom.hpp13
2 files changed, 10 insertions, 7 deletions
diff --git a/source/core/StarRandom.hpp b/source/core/StarRandom.hpp
index a67a2c5..6afb2ad 100644
--- a/source/core/StarRandom.hpp
+++ b/source/core/StarRandom.hpp
@@ -208,8 +208,8 @@ typename Container::value_type Random::randValueFrom(
template <typename Container>
void Random::shuffle(Container& container) {
- size_t max = container.size();
- std::shuffle(container.begin(), container.end(), URBG<size_t>([max]() { return Random::randUInt(max - 1); }));
+ RandomSource random;
+ std::shuffle(container.begin(), container.end(), URBG<size_t>([&]() { return static_cast<size_t>(random.randu64()); }));
}
}
diff --git a/source/core/StarStaticRandom.hpp b/source/core/StarStaticRandom.hpp
index 1b355c4..d95463e 100644
--- a/source/core/StarStaticRandom.hpp
+++ b/source/core/StarStaticRandom.hpp
@@ -134,11 +134,14 @@ private:
template <typename Container, typename T, typename... TL>
void staticRandomShuffle(Container& container, T const& d, TL const&... rest) {
- int mix = 0;
- size_t max = container.size();
- std::shuffle(container.begin(), container.end(), URBG<size_t>([&]() {
- return staticRandomU32Range(0, max - 1, ++mix, d, rest...);
- }));
+ auto begin = container.begin();
+ auto end = container.end();
+ auto it = begin;
+ for (int i = 1, mix = 0; ++it != end; ++i) {
+ int off = staticRandomU32Range(0, i, ++mix, d, rest...);
+ if (off != i)
+ std::swap(*it, *(begin + off));
+ }
}
}