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authorBottinator22 <59987380+Bottinator22@users.noreply.github.com>2024-12-29 12:23:26 -0800
committerGitHub <noreply@github.com>2024-12-29 12:23:26 -0800
commit9beadf3e2c6f06f43259e48629598fe77c365797 (patch)
tree1d705741e0039c4357dbb4c02f4810d88d7f3463 /source/core/StarMemory.cpp
parentfbae5b2223c25f9e31cf190858e178e439ec6af2 (diff)
oops
since my hhcolour shader (which doesn't have any parameters) was the first one in the list, it didn't need to load any parameters, which hid a bug that caused errors if the first shader in the menu had parameters
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