Веб-сайт самохостера Lotigara

summaryrefslogtreecommitdiff
path: root/source/client/StarClientApplication.cpp
diff options
context:
space:
mode:
authorWereTech <17415815+WereTech@users.noreply.github.com>2023-11-28 11:04:45 -0600
committerWereTech <17415815+WereTech@users.noreply.github.com>2023-11-28 11:04:45 -0600
commit6294e9ed1c07b41ee7051c760b0f54b60cfc83ca (patch)
treefaaa2c861f3f166a4259c8b68abdca6a157d332a /source/client/StarClientApplication.cpp
parent24c2820ce1ad4347717253cb5c239d70604d0974 (diff)
add camera panning speed setting
- adds a setting that changes the speed of the camera when panning with the CameraShift keybind. - fixes what I assume is a typo in the zoom slider that referenced the resolution list size instead of the zoom list size
Diffstat (limited to 'source/client/StarClientApplication.cpp')
-rw-r--r--source/client/StarClientApplication.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp
index 6c891c2..ea24c36 100644
--- a/source/client/StarClientApplication.cpp
+++ b/source/client/StarClientApplication.cpp
@@ -51,6 +51,7 @@ Json const AdditionalDefaultConfiguration = Json::parseJson(R"JSON(
"borderless" : false,
"maximized" : true,
"zoomLevel" : 3.0,
+ "cameraSpeedFactor" : 1.0,
"speechBubbles" : true,
"title" : {
@@ -1008,8 +1009,8 @@ void ClientApplication::updateCamera(float dt) {
const float triggerRadius = 100.0f;
const float deadzone = 0.1f;
- const float smoothFactor = 30.0f;
const float panFactor = 1.5f;
+ float cameraSpeedFactor = 30.0f / m_root->configuration()->get("cameraSpeedFactor").toFloat();
auto playerCameraPosition = m_player->cameraPosition();
@@ -1027,15 +1028,15 @@ void ClientApplication::updateCamera(float dt) {
magnitude = 1;
cameraXOffset *= magnitude * 0.5f * camera.pixelRatio() * panFactor;
cameraYOffset *= magnitude * 0.5f * camera.pixelRatio() * panFactor;
- m_cameraXOffset = (m_cameraXOffset * (smoothFactor - 1.0) + cameraXOffset) / smoothFactor;
- m_cameraYOffset = (m_cameraYOffset * (smoothFactor - 1.0) + cameraYOffset) / smoothFactor;
+ m_cameraXOffset = (m_cameraXOffset * (cameraSpeedFactor - 1.0) + cameraXOffset) / cameraSpeedFactor;
+ m_cameraYOffset = (m_cameraYOffset * (cameraSpeedFactor - 1.0) + cameraYOffset) / cameraSpeedFactor;
}
} else {
if ((m_cameraOffsetDownTicks > 0) && (m_cameraOffsetDownTicks < 20))
m_snapBackCameraOffset = true;
if (m_snapBackCameraOffset) {
- m_cameraXOffset = (m_cameraXOffset * (smoothFactor - 1.0)) / smoothFactor;
- m_cameraYOffset = (m_cameraYOffset * (smoothFactor - 1.0)) / smoothFactor;
+ m_cameraXOffset = (m_cameraXOffset * (cameraSpeedFactor - 1.0)) / cameraSpeedFactor;
+ m_cameraYOffset = (m_cameraYOffset * (cameraSpeedFactor - 1.0)) / cameraSpeedFactor;
}
m_cameraOffsetDownTicks = 0;
}