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authorKae <80987908+Novaenia@users.noreply.github.com>2024-06-28 17:09:13 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2024-06-28 17:09:13 +1000
commitbb5387fbdb90ec5e3b387ed73718b281b207252b (patch)
tree31e7bf187b8c1eeb85fa92906b3eb24c3830367d /source/base/StarCellularLightArray.hpp
parent4120a289dbd98df956259dd3d0be2219b40b5fa5 (diff)
fix seemingly extremely rare race condition leading to exception when joining a singleplayer internal server
happened when the client thread called universeServer->setPause (which locks m_clientsLock) between the client id being added to m_clients and the connection being added to m_connectionServer
Diffstat (limited to 'source/base/StarCellularLightArray.hpp')
0 files changed, 0 insertions, 0 deletions