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authorKai Blaschke <kai.blaschke@kb-dev.net>2024-02-28 18:11:55 +0100
committerKai Blaschke <kai.blaschke@kb-dev.net>2024-02-28 18:30:27 +0100
commitcd23817bf1884fee4457ab3381320b0c8fc33f48 (patch)
tree9440ff3b0386ca9e3b1bac9eda168741ec6debb3 /source/application
parent28d486446ca176ef0168a7284d85cb49a75a54fb (diff)
Fixed remaining compiler warnings
Some warnings (e.g. in Opus and the tests) can't be fixed, only suppressed.
Diffstat (limited to 'source/application')
-rw-r--r--source/application/StarMainApplication_sdl.cpp2
-rw-r--r--source/application/StarP2PNetworkingService_pc.cpp2
-rw-r--r--source/application/StarPlatformServices_pc.cpp2
-rw-r--r--source/application/StarRenderer_opengl20.cpp5
4 files changed, 4 insertions, 7 deletions
diff --git a/source/application/StarMainApplication_sdl.cpp b/source/application/StarMainApplication_sdl.cpp
index 08d3813..b98da46 100644
--- a/source/application/StarMainApplication_sdl.cpp
+++ b/source/application/StarMainApplication_sdl.cpp
@@ -819,7 +819,7 @@ private:
auto newImage = std::make_shared<Image>(processImageOperations(operations, *image));
// Fix fully transparent pixels inverting the underlying display pixel on Windows (allowing this could be made configurable per cursor later!)
- newImage->forEachPixel([](unsigned x, unsigned y, Vec4B& pixel) { if (!pixel[3]) pixel[0] = pixel[1] = pixel[2] = 0; });
+ newImage->forEachPixel([](unsigned /*x*/, unsigned /*y*/, Vec4B& pixel) { if (!pixel[3]) pixel[0] = pixel[1] = pixel[2] = 0; });
entry->image = std::move(newImage);
diff --git a/source/application/StarP2PNetworkingService_pc.cpp b/source/application/StarP2PNetworkingService_pc.cpp
index f13bb62..5bb99f9 100644
--- a/source/application/StarP2PNetworkingService_pc.cpp
+++ b/source/application/StarP2PNetworkingService_pc.cpp
@@ -81,7 +81,7 @@ void PcP2PNetworkingService::setJoinRemote(HostAddressWithPort location) {
setJoinLocation(JoinRemote(location));
}
-void Star::PcP2PNetworkingService::setActivityData(String const& title, Maybe<pair<uint16_t, uint16_t>> party) {
+void Star::PcP2PNetworkingService::setActivityData(String const&, Maybe<pair<uint16_t, uint16_t>>) {
#ifdef STAR_ENABLE_DISCORD_INTEGRATION
MutexLocker discordLocker(m_state->discordMutex);
#endif
diff --git a/source/application/StarPlatformServices_pc.cpp b/source/application/StarPlatformServices_pc.cpp
index 8f940b3..9470201 100644
--- a/source/application/StarPlatformServices_pc.cpp
+++ b/source/application/StarPlatformServices_pc.cpp
@@ -98,7 +98,7 @@ void PcPlatformServicesState::onGameOverlayActivated(GameOverlayActivated_t* cal
}
#endif
-PcPlatformServicesUPtr PcPlatformServices::create(String const& path, StringList platformArguments) {
+PcPlatformServicesUPtr PcPlatformServices::create(String const&, StringList platformArguments) {
auto services = unique_ptr<PcPlatformServices>(new PcPlatformServices);
services->m_state = make_shared<PcPlatformServicesState>();
diff --git a/source/application/StarRenderer_opengl20.cpp b/source/application/StarRenderer_opengl20.cpp
index 18f771b..ac141a4 100644
--- a/source/application/StarRenderer_opengl20.cpp
+++ b/source/application/StarRenderer_opengl20.cpp
@@ -720,7 +720,6 @@ void OpenGl20Renderer::GlRenderBuffer::set(List<RenderPrimitive>& primitives) {
float textureIndex = 0.0f;
Vec2F textureOffset = {};
- Texture* lastTexture = nullptr;
for (auto& primitive : primitives) {
if (auto tri = primitive.ptr<RenderTriangle>()) {
tie(textureIndex, textureOffset) = addCurrentTexture(std::move(tri->texture));
@@ -781,7 +780,7 @@ bool OpenGl20Renderer::logGlErrorSummary(String prefix) {
} else {
Logger::error("<UNRECOGNIZED GL ERROR>");
}
- } while (error = glGetError());
+ } while ((error = glGetError()));
return true;
}
return false;
@@ -897,8 +896,6 @@ void OpenGl20Renderer::renderGlBuffer(GlRenderBuffer const& renderBuffer, Mat3F
//Assumes the passed effect program is currently in use.
void OpenGl20Renderer::setupGlUniforms(Effect& effect) {
- GLuint program = effect.program;
-
m_positionAttribute = effect.getAttribute("vertexPosition");
m_texCoordAttribute = effect.getAttribute("vertexTextureCoordinate");
m_texIndexAttribute = effect.getAttribute("vertexTextureIndex");