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authorKae <80987908+Novaenia@users.noreply.github.com>2024-02-20 09:49:42 +1100
committerGitHub <noreply@github.com>2024-02-20 09:49:42 +1100
commitaa987a217779e71f97ee4c9cce531aec1c861bf8 (patch)
treee51fcce110306d93bf93870f13a5ff7d6b575427 /source/application
parentd0099a6d790b66f21e4e266e569d64fb82fb0a81 (diff)
parent1c89042016c739815b2d70bcbef4673eef6b63e0 (diff)
Merge branch 'main' into small-fixes
Diffstat (limited to 'source/application')
-rw-r--r--source/application/StarApplication.cpp4
-rw-r--r--source/application/StarMainApplication_sdl.cpp14
-rw-r--r--source/application/StarP2PNetworkingService_pc.cpp14
-rw-r--r--source/application/StarPlatformServices_pc.cpp2
-rw-r--r--source/application/StarRenderer.cpp14
-rw-r--r--source/application/StarRenderer_opengl20.cpp12
-rw-r--r--source/application/StarTextureAtlas.hpp6
7 files changed, 35 insertions, 31 deletions
diff --git a/source/application/StarApplication.cpp b/source/application/StarApplication.cpp
index e894673..319b669 100644
--- a/source/application/StarApplication.cpp
+++ b/source/application/StarApplication.cpp
@@ -7,11 +7,11 @@ namespace Star {
void Application::startup(StringList const&) {}
void Application::applicationInit(ApplicationControllerPtr appController) {
- m_appController = move(appController);
+ m_appController = std::move(appController);
}
void Application::renderInit(RendererPtr renderer) {
- m_renderer = move(renderer);
+ m_renderer = std::move(renderer);
}
void Application::windowChanged(WindowMode, Vec2U) {}
diff --git a/source/application/StarMainApplication_sdl.cpp b/source/application/StarMainApplication_sdl.cpp
index 48b7fa5..08d3813 100644
--- a/source/application/StarMainApplication_sdl.cpp
+++ b/source/application/StarMainApplication_sdl.cpp
@@ -206,7 +206,7 @@ ControllerButton controllerButtonFromSdlControllerButton(uint8_t button) {
class SdlPlatform {
public:
SdlPlatform(ApplicationUPtr application, StringList cmdLineArgs) {
- m_application = move(application);
+ m_application = std::move(application);
// extract application path from command line args
String applicationPath = cmdLineArgs.first();
@@ -215,7 +215,7 @@ public:
StringList platformArguments;
eraseWhere(cmdLineArgs, [&platformArguments](String& argument) {
if (argument.beginsWith("+platform")) {
- platformArguments.append(move(argument));
+ platformArguments.append(std::move(argument));
return true;
}
return false;
@@ -461,7 +461,7 @@ private:
Maybe<String> string;
if (SDL_HasClipboardText()) {
if (auto text = SDL_GetClipboardText()) {
- if (*text != NULL)
+ if (*text != '\0')
string.emplace(text);
SDL_free(text);
}
@@ -482,7 +482,7 @@ private:
}
void setApplicationTitle(String title) override {
- parent->m_windowTitle = move(title);
+ parent->m_windowTitle = std::move(title);
if (parent->m_sdlWindow)
SDL_SetWindowTitle(parent->m_sdlWindow, parent->m_windowTitle.utf8Ptr());
}
@@ -817,10 +817,10 @@ private:
else
operations = { FlipImageOperation{ FlipImageOperation::Mode::FlipY } };
- auto newImage = std::make_shared<Image>(move(processImageOperations(operations, *image)));
+ auto newImage = std::make_shared<Image>(processImageOperations(operations, *image));
// Fix fully transparent pixels inverting the underlying display pixel on Windows (allowing this could be made configurable per cursor later!)
newImage->forEachPixel([](unsigned x, unsigned y, Vec4B& pixel) { if (!pixel[3]) pixel[0] = pixel[1] = pixel[2] = 0; });
- entry->image = move(newImage);
+ entry->image = std::move(newImage);
auto size = entry->image->size();
@@ -907,7 +907,7 @@ private:
int runMainApplication(ApplicationUPtr application, StringList cmdLineArgs) {
try {
{
- SdlPlatform platform(move(application), move(cmdLineArgs));
+ SdlPlatform platform(std::move(application), std::move(cmdLineArgs));
platform.run();
}
Logger::info("Application: stopped gracefully");
diff --git a/source/application/StarP2PNetworkingService_pc.cpp b/source/application/StarP2PNetworkingService_pc.cpp
index 0170eb0..f13bb62 100644
--- a/source/application/StarP2PNetworkingService_pc.cpp
+++ b/source/application/StarP2PNetworkingService_pc.cpp
@@ -19,9 +19,9 @@ PcP2PNetworkingService::PcP2PNetworkingService(PcPlatformServicesStatePtr state)
: m_callbackConnectionFailure(this, &PcP2PNetworkingService::steamOnConnectionFailure),
m_callbackJoinRequested(this, &PcP2PNetworkingService::steamOnJoinRequested),
m_callbackSessionRequest(this, &PcP2PNetworkingService::steamOnSessionRequest),
- m_state(move(state)) {
+ m_state(std::move(state)) {
#else
- : m_state(move(state)) {
+ : m_state(std::move(state)) {
#endif
#ifdef STAR_ENABLE_DISCORD_INTEGRATION
@@ -224,7 +224,7 @@ Either<String, P2PSocketUPtr> PcP2PNetworkingService::connectToPeer(P2PNetworkin
if (type == "discord") {
auto remoteUserId = lexicalCast<discord::UserId>(peerId.extract("_"));
auto lobbyId = lexicalCast<discord::LobbyId>(peerId.extract("_"));
- String lobbySecret = move(peerId);
+ String lobbySecret = std::move(peerId);
return makeRight(discordConnectRemote(remoteUserId, lobbyId, lobbySecret));
}
}
@@ -242,7 +242,7 @@ void PcP2PNetworkingService::addPendingJoin(String connectionString) {
if (connectionString.extract(":") != "connect")
throw ApplicationException::format("malformed connection string '{}'", connectionString);
- String target = move(connectionString);
+ String target = std::move(connectionString);
String targetType = target.extract("_");
if (targetType == "address")
@@ -357,7 +357,7 @@ void PcP2PNetworkingService::steamReceiveAll() {
SteamNetworking()->ReadP2PPacket(data.ptr(), messageSize, &messageSize, &messageRemoteUser);
if (auto openSocket = m_steamOpenSockets.value(messageRemoteUser.ConvertToUint64())) {
MutexLocker socketLocker(openSocket->mutex);
- openSocket->incoming.append(move(data));
+ openSocket->incoming.append(std::move(data));
}
}
}
@@ -474,7 +474,7 @@ P2PSocketUPtr PcP2PNetworkingService::discordConnectRemote(discord::UserId remot
}
});
- return unique_ptr<P2PSocket>(move(socket));
+ return unique_ptr<P2PSocket>(std::move(socket));
}
void PcP2PNetworkingService::discordOnReceiveMessage(discord::LobbyId lobbyId, discord::UserId userId, discord::NetworkChannelId channel, uint8_t* data, uint32_t size) {
@@ -507,7 +507,7 @@ void PcP2PNetworkingService::discordOnLobbyMemberConnect(discord::LobbyId lobbyI
socket->mode = DiscordSocketMode::Connected;
m_discordOpenSockets[userId] = socket.get();
- m_pendingIncomingConnections.append(move(socket));
+ m_pendingIncomingConnections.append(std::move(socket));
Logger::info("Accepted new discord connection from remote user {}", userId);
}
}
diff --git a/source/application/StarPlatformServices_pc.cpp b/source/application/StarPlatformServices_pc.cpp
index 7023129..8f940b3 100644
--- a/source/application/StarPlatformServices_pc.cpp
+++ b/source/application/StarPlatformServices_pc.cpp
@@ -118,7 +118,7 @@ PcPlatformServicesUPtr PcPlatformServices::create(String const& path, StringList
for (auto& argument : platformArguments) {
if (argument.beginsWith("+platform:connect:")) {
Logger::info("PC platform services joining from command line argument '{}'", argument);
- p2pNetworkingService->addPendingJoin(move(argument));
+ p2pNetworkingService->addPendingJoin(std::move(argument));
} else {
throw ApplicationException::format("Unrecognized PC platform services command line argument '{}'", argument);
}
diff --git a/source/application/StarRenderer.cpp b/source/application/StarRenderer.cpp
index f4aa4fe..764dd4a 100644
--- a/source/application/StarRenderer.cpp
+++ b/source/application/StarRenderer.cpp
@@ -19,7 +19,7 @@ RenderQuad::RenderQuad(Vec2F posA, Vec2F posB, Vec2F posC, Vec2F posD, Vec4B col
d = { posD, { 0, 0 }, color, param1 };
}
-RenderQuad::RenderQuad(TexturePtr tex, Vec2F minPosition, float textureScale, Vec4B color, float param1) : texture(move(tex)) {
+RenderQuad::RenderQuad(TexturePtr tex, Vec2F minPosition, float textureScale, Vec4B color, float param1) : texture(std::move(tex)) {
Vec2F size = Vec2F(texture->size());
a = { minPosition, { 0, 0 }, color, param1};
b = { { (minPosition[0] + size[0] * textureScale), minPosition[1] }, { size[0], 0 }, color, param1 };
@@ -27,7 +27,7 @@ RenderQuad::RenderQuad(TexturePtr tex, Vec2F minPosition, float textureScale, Ve
d = { { minPosition[0], (minPosition[1] + size[1] * textureScale) }, { 0, size[1] }, color, param1 };
}
-RenderQuad::RenderQuad(TexturePtr tex, RectF const& screenCoords, Vec4B color, float param1) : texture(move(tex)) {
+RenderQuad::RenderQuad(TexturePtr tex, RectF const& screenCoords, Vec4B color, float param1) : texture(std::move(tex)) {
Vec2F size = Vec2F(texture->size());
a = { screenCoords.min(), { 0, 0 }, color, param1 };
b = { { screenCoords.xMax(), screenCoords.yMin(), }, { size[0], 0.f }, color, param1 };
@@ -35,7 +35,7 @@ RenderQuad::RenderQuad(TexturePtr tex, RectF const& screenCoords, Vec4B color, f
d = { { screenCoords.xMin(), screenCoords.yMax(), }, { 0.f, size[1] }, color, param1 };
}
-RenderQuad::RenderQuad(TexturePtr tex, Vec2F posA, Vec2F uvA, Vec2F posB, Vec2F uvB, Vec2F posC, Vec2F uvC, Vec2F posD, Vec2F uvD, Vec4B color, float param1) : texture(move(tex)) {
+RenderQuad::RenderQuad(TexturePtr tex, Vec2F posA, Vec2F uvA, Vec2F posB, Vec2F uvB, Vec2F posC, Vec2F uvC, Vec2F posD, Vec2F uvD, Vec4B color, float param1) : texture(std::move(tex)) {
a = { posA, uvA, color, param1 };
b = { posB, uvB, color, param1 };
c = { posC, uvC, color, param1 };
@@ -43,7 +43,7 @@ RenderQuad::RenderQuad(TexturePtr tex, Vec2F posA, Vec2F uvA, Vec2F posB, Vec2F
}
RenderQuad::RenderQuad(TexturePtr tex, RenderVertex vA, RenderVertex vB, RenderVertex vC, RenderVertex vD)
- : texture(move(tex)), a(move(vA)), b(move(vB)), c(move(vC)), d(move(vD)) {}
+ : texture(std::move(tex)), a(std::move(vA)), b(std::move(vB)), c(std::move(vC)), d(std::move(vD)) {}
RenderQuad::RenderQuad(RectF const& rect, Vec4B color, float param1)
: a{ rect.min(), {}, color, param1 }
@@ -64,18 +64,18 @@ RenderTriangle::RenderTriangle(Vec2F posA, Vec2F posB, Vec2F posC, Vec4B color,
c = { posC, { 0, 0 }, color, param1 };
}
-RenderTriangle::RenderTriangle(TexturePtr tex, Vec2F posA, Vec2F uvA, Vec2F posB, Vec2F uvB, Vec2F posC, Vec2F uvC, Vec4B color, float param1) : texture(move(tex)) {
+RenderTriangle::RenderTriangle(TexturePtr tex, Vec2F posA, Vec2F uvA, Vec2F posB, Vec2F uvB, Vec2F posC, Vec2F uvC, Vec4B color, float param1) : texture(std::move(tex)) {
a = { posA, uvA, color, param1 };
b = { posB, uvB, color, param1 };
c = { posC, uvC, color, param1 };
}
RenderQuad renderTexturedRect(TexturePtr texture, Vec2F minPosition, float textureScale, Vec4B color, float param1) {
- return RenderQuad(move(texture), minPosition, textureScale, color, param1);
+ return RenderQuad(std::move(texture), minPosition, textureScale, color, param1);
}
RenderQuad renderTexturedRect(TexturePtr texture, RectF const& screenCoords, Vec4B color, float param1) {
- return RenderQuad(move(texture), screenCoords, color, param1);
+ return RenderQuad(std::move(texture), screenCoords, color, param1);
}
RenderQuad renderFlatRect(RectF const& rect, Vec4B color, float param1) {
diff --git a/source/application/StarRenderer_opengl20.cpp b/source/application/StarRenderer_opengl20.cpp
index f85f0e8..18f771b 100644
--- a/source/application/StarRenderer_opengl20.cpp
+++ b/source/application/StarRenderer_opengl20.cpp
@@ -416,7 +416,7 @@ List<RenderPrimitive>& OpenGl20Renderer::immediatePrimitives() {
}
void OpenGl20Renderer::render(RenderPrimitive primitive) {
- m_immediatePrimitives.append(move(primitive));
+ m_immediatePrimitives.append(std::move(primitive));
}
void OpenGl20Renderer::renderBuffer(RenderBufferPtr const& renderBuffer, Mat3F const& transformation) {
@@ -672,7 +672,7 @@ void OpenGl20Renderer::GlRenderBuffer::set(List<RenderPrimitive>& primitives) {
glBufferData(GL_ARRAY_BUFFER, accumulationBuffer.size(), accumulationBuffer.ptr(), GL_STREAM_DRAW);
}
- vertexBuffers.emplace_back(move(vb));
+ vertexBuffers.emplace_back(std::move(vb));
currentTextures.clear();
currentTextureSizes.clear();
@@ -701,7 +701,7 @@ void OpenGl20Renderer::GlRenderBuffer::set(List<RenderPrimitive>& primitives) {
if (auto gt = as<GlGroupedTexture>(texture.get()))
gt->incrementBufferUseCount();
- usedTextures.add(move(texture));
+ usedTextures.add(std::move(texture));
return {float(textureIndex), Vec2F(glTexture->glTextureCoordinateOffset())};
};
@@ -723,14 +723,14 @@ void OpenGl20Renderer::GlRenderBuffer::set(List<RenderPrimitive>& primitives) {
Texture* lastTexture = nullptr;
for (auto& primitive : primitives) {
if (auto tri = primitive.ptr<RenderTriangle>()) {
- tie(textureIndex, textureOffset) = addCurrentTexture(move(tri->texture));
+ tie(textureIndex, textureOffset) = addCurrentTexture(std::move(tri->texture));
appendBufferVertex(tri->a, textureIndex, textureOffset);
appendBufferVertex(tri->b, textureIndex, textureOffset);
appendBufferVertex(tri->c, textureIndex, textureOffset);
} else if (auto quad = primitive.ptr<RenderQuad>()) {
- tie(textureIndex, textureOffset) = addCurrentTexture(move(quad->texture));
+ tie(textureIndex, textureOffset) = addCurrentTexture(std::move(quad->texture));
appendBufferVertex(quad->a, textureIndex, textureOffset);
appendBufferVertex(quad->b, textureIndex, textureOffset);
@@ -742,7 +742,7 @@ void OpenGl20Renderer::GlRenderBuffer::set(List<RenderPrimitive>& primitives) {
} else if (auto poly = primitive.ptr<RenderPoly>()) {
if (poly->vertexes.size() > 2) {
- tie(textureIndex, textureOffset) = addCurrentTexture(move(poly->texture));
+ tie(textureIndex, textureOffset) = addCurrentTexture(std::move(poly->texture));
for (size_t i = 1; i < poly->vertexes.size() - 1; ++i) {
appendBufferVertex(poly->vertexes[0], textureIndex, textureOffset);
diff --git a/source/application/StarTextureAtlas.hpp b/source/application/StarTextureAtlas.hpp
index db5a163..595f6ba 100644
--- a/source/application/StarTextureAtlas.hpp
+++ b/source/application/StarTextureAtlas.hpp
@@ -33,6 +33,8 @@ public:
TextureAtlasSet(unsigned cellSize, unsigned atlasNumCells);
+ virtual ~TextureAtlasSet() = default;
+
// The constant square size of all atlas textures
Vec2U atlasTextureSize() const;
@@ -88,6 +90,8 @@ private:
};
struct TextureEntry : Texture {
+ virtual ~TextureEntry() = default;
+
Vec2U imageSize() const override;
AtlasTextureHandle const& atlasTexture() const override;
@@ -168,7 +172,7 @@ auto TextureAtlasSet<AtlasTextureHandle>::addTexture(Image const& image, bool bo
return nullptr;
auto textureEntry = make_shared<TextureEntry>();
- textureEntry->textureImage = move(finalImage);
+ textureEntry->textureImage = std::move(finalImage);
textureEntry->atlasPlacement = *placement;
m_textures.add(textureEntry);