diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-27 20:23:44 +1000 |
---|---|---|
committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-27 20:23:44 +1000 |
commit | 332983c97b7a729c4dc5f19aa9ee4a22c420f7d8 (patch) | |
tree | fd9c441b796b522bdd5c7f8fbd32f51b8eff2a28 /source/application | |
parent | 14b9689b6d4f4ad5276c88130dc6e449bedc0709 (diff) |
The Formatting String Catastrophe
Diffstat (limited to 'source/application')
-rw-r--r-- | source/application/StarMainApplication_sdl.cpp | 22 | ||||
-rw-r--r-- | source/application/StarP2PNetworkingService_pc.cpp | 98 | ||||
-rw-r--r-- | source/application/StarPlatformServices_pc.cpp | 18 | ||||
-rw-r--r-- | source/application/StarRenderer_opengl20.cpp | 22 | ||||
-rw-r--r-- | source/application/StarStatisticsService_pc_steam.cpp | 8 |
5 files changed, 84 insertions, 84 deletions
diff --git a/source/application/StarMainApplication_sdl.cpp b/source/application/StarMainApplication_sdl.cpp index 45e224d..8c05508 100644 --- a/source/application/StarMainApplication_sdl.cpp +++ b/source/application/StarMainApplication_sdl.cpp @@ -212,7 +212,7 @@ public: Logger::info("Application: Initializing SDL"); if (SDL_Init(0)) - throw ApplicationException(strf("Couldn't initialize SDL: %s", SDL_GetError())); + throw ApplicationException(strf("Couldn't initialize SDL: {}", SDL_GetError())); if (char* basePath = SDL_GetBasePath()) { File::changeDirectory(basePath); @@ -231,15 +231,15 @@ public: Logger::info("Application: Initializing SDL Video"); if (SDL_InitSubSystem(SDL_INIT_VIDEO)) - throw ApplicationException(strf("Couldn't initialize SDL Video: %s", SDL_GetError())); + throw ApplicationException(strf("Couldn't initialize SDL Video: {}", SDL_GetError())); Logger::info("Application: Initializing SDL Joystick"); if (SDL_InitSubSystem(SDL_INIT_JOYSTICK)) - throw ApplicationException(strf("Couldn't initialize SDL Joystick: %s", SDL_GetError())); + throw ApplicationException(strf("Couldn't initialize SDL Joystick: {}", SDL_GetError())); Logger::info("Application: Initializing SDL Sound"); if (SDL_InitSubSystem(SDL_INIT_AUDIO)) - throw ApplicationException(strf("Couldn't initialize SDL Sound: %s", SDL_GetError())); + throw ApplicationException(strf("Couldn't initialize SDL Sound: {}", SDL_GetError())); SDL_JoystickEventState(SDL_ENABLE); @@ -251,7 +251,7 @@ public: m_sdlWindow = SDL_CreateWindow(m_windowTitle.utf8Ptr(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, m_windowSize[0], m_windowSize[1], SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE); if (!m_sdlWindow) - throw ApplicationException::format("Application: Could not create SDL window: %s", SDL_GetError()); + throw ApplicationException::format("Application: Could not create SDL window: {}", SDL_GetError()); SDL_ShowWindow(m_sdlWindow); SDL_RaiseWindow(m_sdlWindow); @@ -263,7 +263,7 @@ public: m_sdlGlContext = SDL_GL_CreateContext(m_sdlWindow); if (!m_sdlGlContext) - throw ApplicationException::format("Application: Could not create OpenGL context: %s", SDL_GetError()); + throw ApplicationException::format("Application: Could not create OpenGL context: {}", SDL_GetError()); SDL_GL_SwapWindow(m_sdlWindow); setVSyncEnabled(m_windowVSync); @@ -288,7 +288,7 @@ public: SDL_CloseAudioDevice(m_sdlAudioDevice); Logger::error("Application: Could not open 44.1khz / 16 bit stereo audio device, no sound available!"); } else { - Logger::info("Application: Opened default audio device with 44.1khz / 16 bit stereo audio, %s sample size buffer", obtained.samples); + Logger::info("Application: Opened default audio device with 44.1khz / 16 bit stereo audio, {} sample size buffer", obtained.samples); SDL_PauseAudioDevice(m_sdlAudioDevice, 0); } @@ -375,14 +375,14 @@ public: Thread::sleepPrecise(spareMilliseconds); } } catch (std::exception const& e) { - Logger::error("Application: exception thrown, shutting down: %s", outputException(e, true)); + Logger::error("Application: exception thrown, shutting down: {}", outputException(e, true)); } try { Logger::info("Application: shutdown..."); m_application->shutdown(); } catch (std::exception const& e) { - Logger::error("Application: threw exception during shutdown: %s", outputException(e, true)); + Logger::error("Application: threw exception during shutdown: {}", outputException(e, true)); } SDL_CloseAudioDevice(m_sdlAudioDevice); @@ -432,10 +432,10 @@ private: parent->m_windowMode = WindowMode::Fullscreen; SDL_SetWindowFullscreen(parent->m_sdlWindow, SDL_WINDOW_FULLSCREEN); } else { - Logger::warn("Failed to set resolution %s, %s", (unsigned)requestedDisplayMode.w, (unsigned)requestedDisplayMode.h); + Logger::warn("Failed to set resolution {}, {}", (unsigned)requestedDisplayMode.w, (unsigned)requestedDisplayMode.h); } } else { - Logger::warn("Unable to set requested display resolution %s, %s", (int)fullScreenResolution[0], (int)fullScreenResolution[1]); + Logger::warn("Unable to set requested display resolution {}, {}", (int)fullScreenResolution[0], (int)fullScreenResolution[1]); } SDL_DisplayMode actualDisplayMode; diff --git a/source/application/StarP2PNetworkingService_pc.cpp b/source/application/StarP2PNetworkingService_pc.cpp index 2a0b876..74c48ac 100644 --- a/source/application/StarP2PNetworkingService_pc.cpp +++ b/source/application/StarP2PNetworkingService_pc.cpp @@ -32,13 +32,13 @@ PcP2PNetworkingService::PcP2PNetworkingService(PcPlatformServicesStatePtr state) m_discordOnActivityJoinToken = m_state->discordCore->ActivityManager().OnActivityJoin.Connect([this](char const* peerId) { MutexLocker serviceLocker(m_mutex); - Logger::info("Joining discord peer at '%s'", peerId); - addPendingJoin(strf("+platform:%s", peerId)); + Logger::info("Joining discord peer at '{}'", peerId); + addPendingJoin(strf("+platform:{}", peerId)); }); m_discordOnActivityRequestToken = m_state->discordCore->ActivityManager().OnActivityJoinRequest.Connect([this](discord::User const& user) { MutexLocker serviceLocker(m_mutex); String userName = String(user.GetUsername()); - Logger::info("Received join request from user '%s'", userName); + Logger::info("Received join request from user '{}'", userName); m_discordJoinRequests.emplace_back(make_pair(user.GetId(), userName)); }); m_discordOnReceiveMessage = m_state->discordCore->LobbyManager().OnNetworkMessage.Connect(bind(&PcP2PNetworkingService::discordOnReceiveMessage, this, _1, _2, _3, _4, _5)); @@ -54,9 +54,9 @@ PcP2PNetworkingService::~PcP2PNetworkingService() { if (m_state->discordAvailable) { MutexLocker discordLocker(m_state->discordMutex); if (m_discordServerLobby) { - Logger::info("Deleting discord server lobby %s", m_discordServerLobby->first); + Logger::info("Deleting discord server lobby {}", m_discordServerLobby->first); m_state->discordCore->LobbyManager().DeleteLobby(m_discordServerLobby->first, [](discord::Result res) { - Logger::error("Could not connect delete server lobby (err %s)", (int)res); + Logger::error("Could not connect delete server lobby (err {})", (int)res); }); } @@ -108,18 +108,18 @@ void Star::PcP2PNetworkingService::setActivityData(String const& title, Maybe<pa } if (auto lobby = m_discordServerLobby) - activity.GetParty().SetId(strf("%s", lobby->first).c_str()); + activity.GetParty().SetId(strf("{}", lobby->first).c_str()); if (m_joinLocation.is<JoinLocal>()) { if (auto lobby = m_discordServerLobby) { - String joinSecret = strf("connect:discord_%s_%s_%s", m_state->discordCurrentUser->GetId(), lobby->first, lobby->second); - Logger::info("Setting discord join secret as %s", joinSecret); + String joinSecret = strf("connect:discord_{}_{}_{}", m_state->discordCurrentUser->GetId(), lobby->first, lobby->second); + Logger::info("Setting discord join secret as {}", joinSecret); activity.GetSecrets().SetJoin(joinSecret.utf8Ptr()); } } else if (m_joinLocation.is<JoinRemote>()) { - String address = strf("%s", (HostAddressWithPort)m_joinLocation.get<JoinRemote>()); - String joinSecret = strf("connect:address_%s", address); - Logger::info("Setting discord join secret as %s", joinSecret); + String address = strf("{}", (HostAddressWithPort)m_joinLocation.get<JoinRemote>()); + String joinSecret = strf("connect:address_{}", address); + Logger::info("Setting discord join secret as {}", joinSecret); activity.GetSecrets().SetJoin(joinSecret.utf8Ptr()); activity.GetParty().SetId(address.utf8Ptr()); @@ -128,7 +128,7 @@ void Star::PcP2PNetworkingService::setActivityData(String const& title, Maybe<pa m_discordUpdatingActivity = true; m_state->discordCore->ActivityManager().UpdateActivity(activity, [this](discord::Result res) { if (res != discord::Result::Ok) - Logger::error("failed to set discord activity (err %s)", (int)res); + Logger::error("failed to set discord activity (err {})", (int)res); MutexLocker serviceLocker(m_mutex); m_discordUpdatingActivity = false; @@ -193,7 +193,7 @@ void Star::PcP2PNetworkingService::update() { m_state->discordCore->ActivityManager().SendRequestReply(p.first, reply, [](discord::Result res) { if (res != discord::Result::Ok) - Logger::error("Could not send discord activity join response (err %s)", (int)res); + Logger::error("Could not send discord activity join response (err {})", (int)res); }); } } @@ -230,17 +230,17 @@ Either<String, P2PSocketUPtr> PcP2PNetworkingService::connectToPeer(P2PNetworkin } #endif - return makeLeft(strf("Unsupported peer type '%s'", type)); + return makeLeft(strf("Unsupported peer type '{}'", type)); } void PcP2PNetworkingService::addPendingJoin(String connectionString) { MutexLocker serviceLocker(m_mutex); if (connectionString.extract(":") != "+platform") - throw ApplicationException::format("malformed connection string '%s'", connectionString); + throw ApplicationException::format("malformed connection string '{}'", connectionString); if (connectionString.extract(":") != "connect") - throw ApplicationException::format("malformed connection string '%s'", connectionString); + throw ApplicationException::format("malformed connection string '{}'", connectionString); String target = move(connectionString); String targetType = target.extract("_"); @@ -248,7 +248,7 @@ void PcP2PNetworkingService::addPendingJoin(String connectionString) { if (targetType == "address") m_pendingJoin = HostAddressWithPort(target); else - m_pendingJoin = P2PNetworkingPeerId(strf("%s_%s", targetType, target)); + m_pendingJoin = P2PNetworkingPeerId(strf("{}_{}", targetType, target)); } #ifdef STAR_ENABLE_STEAM_INTEGRATION @@ -312,7 +312,7 @@ auto PcP2PNetworkingService::createSteamP2PSocket(CSteamID steamId) -> unique_pt void PcP2PNetworkingService::steamOnConnectionFailure(P2PSessionConnectFail_t* callback) { MutexLocker serviceLocker(m_mutex); - Logger::warn("Connection with steam user %s failed", callback->m_steamIDRemote.ConvertToUint64()); + Logger::warn("Connection with steam user {} failed", callback->m_steamIDRemote.ConvertToUint64()); if (auto socket = m_steamOpenSockets.value(callback->m_steamIDRemote.ConvertToUint64())) { MutexLocker socketLocker(socket->mutex); steamCloseSocket(socket); @@ -320,7 +320,7 @@ void PcP2PNetworkingService::steamOnConnectionFailure(P2PSessionConnectFail_t* c } void PcP2PNetworkingService::steamOnJoinRequested(GameRichPresenceJoinRequested_t* callback) { - Logger::info("Queueing join request with steam friend id %s to address %s", callback->m_steamIDFriend.ConvertToUint64(), callback->m_rgchConnect); + Logger::info("Queueing join request with steam friend id {} to address {}", callback->m_steamIDFriend.ConvertToUint64(), callback->m_rgchConnect); addPendingJoin(callback->m_rgchConnect); } @@ -330,19 +330,19 @@ void PcP2PNetworkingService::steamOnSessionRequest(P2PSessionRequest_t* callback // non-friends can even initiate P2P sessions. if (m_acceptingP2PConnections && SteamFriends()->HasFriend(callback->m_steamIDRemote, k_EFriendFlagImmediate)) { if (SteamNetworking()->AcceptP2PSessionWithUser(callback->m_steamIDRemote)) { - Logger::info("Accepted steam p2p connection with user %s", callback->m_steamIDRemote.ConvertToUint64()); + Logger::info("Accepted steam p2p connection with user {}", callback->m_steamIDRemote.ConvertToUint64()); m_pendingIncomingConnections.append(createSteamP2PSocket(callback->m_steamIDRemote)); } else { - Logger::error("Accepting steam p2p connection from user %s failed!", callback->m_steamIDRemote.ConvertToUint64()); + Logger::error("Accepting steam p2p connection from user {} failed!", callback->m_steamIDRemote.ConvertToUint64()); } } else { - Logger::error("Ignoring steam p2p connection from user %s", callback->m_steamIDRemote.ConvertToUint64()); + Logger::error("Ignoring steam p2p connection from user {}", callback->m_steamIDRemote.ConvertToUint64()); } } void PcP2PNetworkingService::steamCloseSocket(SteamP2PSocket* socket) { if (socket->connected) { - Logger::info("Closing p2p connection with steam user %s", socket->steamId.ConvertToUint64()); + Logger::info("Closing p2p connection with steam user {}", socket->steamId.ConvertToUint64()); m_steamOpenSockets.remove(socket->steamId.ConvertToUint64()); socket->connected = false; } @@ -386,7 +386,7 @@ bool PcP2PNetworkingService::DiscordP2PSocket::sendMessage(ByteArray const& mess discord::Result res = parent->m_state->discordCore->LobbyManager().SendNetworkMessage(lobbyId, remoteUserId, DiscordMainNetworkChannel, (uint8_t*)message.ptr(), message.size()); if (res != discord::Result::Ok) - throw ApplicationException::format("discord::Network::Send returned error (err %s)", (int)res); + throw ApplicationException::format("discord::Network::Send returned error (err {})", (int)res); return true; } @@ -407,13 +407,13 @@ void PcP2PNetworkingService::discordCloseSocket(DiscordP2PSocket* socket) { if (!m_joinLocation.is<JoinLocal>() && m_discordOpenSockets.empty()) { auto res = m_state->discordCore->LobbyManager().DisconnectNetwork(socket->lobbyId); if (res != discord::Result::Ok) - Logger::error("failed to leave network for lobby %s (err %s)", socket->lobbyId, (int)res); + Logger::error("failed to leave network for lobby {} (err {})", socket->lobbyId, (int)res); m_state->discordCore->LobbyManager().DisconnectLobby(socket->lobbyId, [this, lobbyId = socket->lobbyId](discord::Result res) { if (res != discord::Result::Ok) - Logger::error("failed to leave discord lobby %s", lobbyId); + Logger::error("failed to leave discord lobby {}", lobbyId); - Logger::info("Left discord lobby %s", lobbyId); + Logger::info("Left discord lobby {}", lobbyId); MutexLocker serviceLocker(m_mutex); m_discordServerLobby = {}; m_discordForceUpdateActivity = true; @@ -438,7 +438,7 @@ P2PSocketUPtr PcP2PNetworkingService::discordConnectRemote(discord::UserId remot socket->lobbyId = lobbyId; m_discordOpenSockets[remoteUserId] = socket.get(); - Logger::info("Connect to discord lobby %s", lobbyId); + Logger::info("Connect to discord lobby {}", lobbyId); m_state->discordCore->LobbyManager().ConnectLobby(lobbyId, lobbySecret.utf8Ptr(), [this, remoteUserId, lobbyId](discord::Result res, discord::Lobby const& lobby) { MutexLocker serviceLocker(m_mutex); if (res == discord::Result::Ok) { @@ -448,25 +448,25 @@ P2PSocketUPtr PcP2PNetworkingService::discordConnectRemote(discord::UserId remot res = m_state->discordCore->LobbyManager().ConnectNetwork(lobbyId); if (res != discord::Result::Ok) { discordCloseSocket(socket); - return Logger::error("Could not connect to discord lobby network (err %s)", (int)res); + return Logger::error("Could not connect to discord lobby network (err {})", (int)res); } res = m_state->discordCore->LobbyManager().OpenNetworkChannel(lobbyId, DiscordMainNetworkChannel, true); if (res != discord::Result::Ok) { discordCloseSocket(socket); - return Logger::error("Could not open discord main network channel (err %s)", (int)res); + return Logger::error("Could not open discord main network channel (err {})", (int)res); } socket->mode = DiscordSocketMode::Connected; - Logger::info("Discord p2p connection opened to remote user %s via lobby %s", remoteUserId, lobbyId); + Logger::info("Discord p2p connection opened to remote user {} via lobby {}", remoteUserId, lobbyId); m_discordServerLobby = make_pair(lobbyId, String()); m_discordForceUpdateActivity = true; } else { - Logger::error("discord::Lobbies::Connect callback no matching remoteUserId %s found", remoteUserId); + Logger::error("discord::Lobbies::Connect callback no matching remoteUserId {} found", remoteUserId); } } else { - Logger::error("failed to connect to remote lobby (err %s)", (int)res); + Logger::error("failed to connect to remote lobby (err {})", (int)res); if (auto socket = m_discordOpenSockets.value(remoteUserId)) { MutexLocker socketLocker(socket->mutex); discordCloseSocket(socket); @@ -481,17 +481,17 @@ void PcP2PNetworkingService::discordOnReceiveMessage(discord::LobbyId lobbyId, d MutexLocker serviceLocker(m_mutex); if (lobbyId != m_discordServerLobby->first) - return Logger::error("Received message from unexpected lobby %s", lobbyId); + return Logger::error("Received message from unexpected lobby {}", lobbyId); if (auto socket = m_discordOpenSockets.value(userId)) { if (channel == DiscordMainNetworkChannel) { MutexLocker socketLocker(socket->mutex); socket->incoming.append(ByteArray((char const*)data, size)); } else { - Logger::error("Received discord message on unexpected channel %s, ignoring", channel); + Logger::error("Received discord message on unexpected channel {}, ignoring", channel); } } else { - Logger::error("Could not find associated discord socket for user id %s", userId); + Logger::error("Could not find associated discord socket for user id {}", userId); } } @@ -508,7 +508,7 @@ void PcP2PNetworkingService::discordOnLobbyMemberConnect(discord::LobbyId lobbyI m_discordOpenSockets[userId] = socket.get(); m_pendingIncomingConnections.append(move(socket)); - Logger::info("Accepted new discord connection from remote user %s", userId); + Logger::info("Accepted new discord connection from remote user {}", userId); } } } @@ -548,13 +548,13 @@ void PcP2PNetworkingService::setJoinLocation(JoinLocation location) { } else if (m_joinLocation.is<JoinLocal>()) { auto steamId = SteamUser()->GetSteamID().ConvertToUint64(); - Logger::info("Setting steam rich presence connection as steamid_%s", steamId); - SteamFriends()->SetRichPresence("connect", strf("+platform:connect:steamid_%s", steamId).c_str()); + Logger::info("Setting steam rich presence connection as steamid_{}", steamId); + SteamFriends()->SetRichPresence("connect", strf("+platform:connect:steamid_{}", steamId).c_str()); } else if (m_joinLocation.is<JoinRemote>()) { auto address = (HostAddressWithPort)location.get<JoinRemote>(); - Logger::info("Setting steam rich presence connection as address_%s", address); - SteamFriends()->SetRichPresence("connect", strf("+platform:connect:address_%s", address).c_str()); + Logger::info("Setting steam rich presence connection as address_{}", address); + SteamFriends()->SetRichPresence("connect", strf("+platform:connect:address_{}", address).c_str()); } } #endif @@ -562,9 +562,9 @@ void PcP2PNetworkingService::setJoinLocation(JoinLocation location) { #ifdef STAR_ENABLE_DISCORD_INTEGRATION if (m_state->discordAvailable && m_state->discordCurrentUser) { if (m_discordServerLobby) { - Logger::info("Deleting discord server lobby %s", m_discordServerLobby->first); + Logger::info("Deleting discord server lobby {}", m_discordServerLobby->first); m_state->discordCore->LobbyManager().DeleteLobby(m_discordServerLobby->first, [](discord::Result res) { - Logger::error("Could not connect delete server lobby (err %s)", (int)res); + Logger::error("Could not connect delete server lobby (err {})", (int)res); }); } @@ -591,21 +591,21 @@ void PcP2PNetworkingService::setJoinLocation(JoinLocation location) { // successfully joined lobby network return; } else { - Logger::error("Failed to open discord main network channel (err %s)", (int)res); + Logger::error("Failed to open discord main network channel (err {})", (int)res); } } else { - Logger::error("Failed to join discord lobby network (err %s)", (int)res); + Logger::error("Failed to join discord lobby network (err {})", (int)res); } // Created lobby but failed to join the lobby network, delete lobby - Logger::error("Failed to join discord lobby network (err %s)", (int)res); + Logger::error("Failed to join discord lobby network (err {})", (int)res); - Logger::info("Deleting discord lobby %s", lobbyId); + Logger::info("Deleting discord lobby {}", lobbyId); m_state->discordCore->LobbyManager().DeleteLobby(lobbyId, [lobbyId](discord::Result res) { - Logger::error("failed to delete lobby %s (err %s)", lobbyId, (int)res); + Logger::error("failed to delete lobby {} (err {})", lobbyId, (int)res); }); } else { - Logger::error("failed to create discord lobby (err %s)", (int)res); + Logger::error("failed to create discord lobby (err {})", (int)res); } }); } diff --git a/source/application/StarPlatformServices_pc.cpp b/source/application/StarPlatformServices_pc.cpp index 7e528f0..7023129 100644 --- a/source/application/StarPlatformServices_pc.cpp +++ b/source/application/StarPlatformServices_pc.cpp @@ -43,26 +43,26 @@ PcPlatformServicesState::PcPlatformServicesState() discord::User user; auto res = discordCore->UserManager().GetCurrentUser(&user); if (res != discord::Result::Ok) - Logger::error("Could not get current discord user. (err %s)", (int)res); + Logger::error("Could not get current discord user. (err {})", (int)res); else discordCurrentUser = user; }); } else { - Logger::error("Failed to instantiate discord core (err %s)", (int)res); + Logger::error("Failed to instantiate discord core (err {})", (int)res); } if (discordAvailable) { MutexLocker locker(discordMutex); discordCore->SetLogHook(discord::LogLevel::Info, [](discord::LogLevel level, char const* msg) { if (level == discord::LogLevel::Debug) - Logger::debug("[DISCORD]: %s", msg); + Logger::debug("[DISCORD]: {}", msg); else if (level == discord::LogLevel::Error) - Logger::debug("[DISCORD]: %s", msg); + Logger::debug("[DISCORD]: {}", msg); else if (level == discord::LogLevel::Info) - Logger::info("[DISCORD]: %s", msg); + Logger::info("[DISCORD]: {}", msg); else if (level == discord::LogLevel::Warn) - Logger::warn("[DISCORD]: %s", msg); + Logger::warn("[DISCORD]: {}", msg); }); discordEventShutdown = false; discordEventThread = Thread::invoke("PcPlatformServices::discordEventThread", [this]() { @@ -117,10 +117,10 @@ PcPlatformServicesUPtr PcPlatformServices::create(String const& path, StringList auto p2pNetworkingService = make_shared<PcP2PNetworkingService>(services->m_state); for (auto& argument : platformArguments) { if (argument.beginsWith("+platform:connect:")) { - Logger::info("PC platform services joining from command line argument '%s'", argument); + Logger::info("PC platform services joining from command line argument '{}'", argument); p2pNetworkingService->addPendingJoin(move(argument)); } else { - throw ApplicationException::format("Unrecognized PC platform services command line argument '%s'", argument); + throw ApplicationException::format("Unrecognized PC platform services command line argument '{}'", argument); } } @@ -138,7 +138,7 @@ PcPlatformServicesUPtr PcPlatformServices::create(String const& path, StringList #ifdef STAR_ENABLE_DISCORD_INTEGRATION MutexLocker discordLocker(services->m_state->discordMutex); if (services->m_state->discordAvailable) { - Logger::debug("Registering starbound to discord at path: %s", path); + Logger::debug("Registering starbound to discord at path: {}", path); services->m_state->discordCore->ActivityManager().RegisterCommand(path.utf8Ptr()); } #endif diff --git a/source/application/StarRenderer_opengl20.cpp b/source/application/StarRenderer_opengl20.cpp index e80d745..82d4845 100644 --- a/source/application/StarRenderer_opengl20.cpp +++ b/source/application/StarRenderer_opengl20.cpp @@ -76,7 +76,7 @@ OpenGl20Renderer::OpenGl20Renderer() { if (!GLEW_VERSION_2_0) throw RendererException("OpenGL 2.0 not available!"); - Logger::info("OpenGL version: '%s' vendor: '%s' renderer: '%s' shader: '%s'", + Logger::info("OpenGL version: '{}' vendor: '{}' renderer: '{}' shader: '{}'", (const char*)glGetString(GL_VERSION), (const char*)glGetString(GL_VENDOR), (const char*)glGetString(GL_RENDERER), @@ -132,7 +132,7 @@ void OpenGl20Renderer::setEffectConfig(Json const& effectConfig, StringMap<Strin glGetShaderiv(shader, GL_COMPILE_STATUS, &status); if (!status) { glGetShaderInfoLog(shader, sizeof(logBuffer), NULL, logBuffer); - throw RendererException(strf("Failed to compile %s shader: %s\n", name, logBuffer)); + throw RendererException(strf("Failed to compile {} shader: {}\n", name, logBuffer)); } return shader; @@ -158,7 +158,7 @@ void OpenGl20Renderer::setEffectConfig(Json const& effectConfig, StringMap<Strin if (!status) { glGetProgramInfoLog(program, sizeof(logBuffer), NULL, logBuffer); glDeleteProgram(program); - throw RendererException(strf("Failed to link program: %s\n", logBuffer)); + throw RendererException(strf("Failed to link program: {}\n", logBuffer)); } if (m_program != 0) @@ -175,8 +175,8 @@ void OpenGl20Renderer::setEffectConfig(Json const& effectConfig, StringMap<Strin m_textureUniforms.clear(); m_textureSizeUniforms.clear(); for (size_t i = 0; i < MultiTextureCount; ++i) { - m_textureUniforms.append(glGetUniformLocation(m_program, strf("texture%s", i).c_str())); - m_textureSizeUniforms.append(glGetUniformLocation(m_program, strf("textureSize%s", i).c_str())); + m_textureUniforms.append(glGetUniformLocation(m_program, strf("texture{}", i).c_str())); + m_textureSizeUniforms.append(glGetUniformLocation(m_program, strf("textureSize{}", i).c_str())); } m_screenSizeUniform = glGetUniformLocation(m_program, "screenSize"); m_vertexTransformUniform = glGetUniformLocation(m_program, "vertexTransform"); @@ -193,7 +193,7 @@ void OpenGl20Renderer::setEffectConfig(Json const& effectConfig, StringMap<Strin effectParameter.parameterUniform = glGetUniformLocation(m_program, p.second.getString("uniform").utf8Ptr()); if (effectParameter.parameterUniform == -1) { - Logger::warn("OpenGL20 effect parameter '%s' has no associated uniform, skipping", p.first); + Logger::warn("OpenGL20 effect parameter '{}' has no associated uniform, skipping", p.first); } else { String type = p.second.getString("type"); if (type == "bool") { @@ -209,7 +209,7 @@ void OpenGl20Renderer::setEffectConfig(Json const& effectConfig, StringMap<Strin } else if (type == "vec4") { effectParameter.parameterType = RenderEffectParameter::typeIndexOf<Vec4F>(); } else { - throw RendererException::format("Unrecognized effect parameter type '%s'", type); + throw RendererException::format("Unrecognized effect parameter type '{}'", type); } m_effectParameters[p.first] = effectParameter; @@ -243,7 +243,7 @@ void OpenGl20Renderer::setEffectConfig(Json const& effectConfig, StringMap<Strin EffectTexture effectTexture; effectTexture.textureUniform = glGetUniformLocation(m_program, p.second.getString("textureUniform").utf8Ptr()); if (effectTexture.textureUniform == -1) { - Logger::warn("OpenGL20 effect parameter '%s' has no associated uniform, skipping", p.first); + Logger::warn("OpenGL20 effect parameter '{}' has no associated uniform, skipping", p.first); } else { effectTexture.textureUnit = parameterTextureUnit++; glUniform1i(effectTexture.textureUniform, effectTexture.textureUnit); @@ -253,7 +253,7 @@ void OpenGl20Renderer::setEffectConfig(Json const& effectConfig, StringMap<Strin if (auto tsu = p.second.optString("textureSizeUniform")) { effectTexture.textureSizeUniform = glGetUniformLocation(m_program, tsu->utf8Ptr()); if (effectTexture.textureSizeUniform == -1) - Logger::warn("OpenGL20 effect parameter '%s' has textureSizeUniform '%s' with no associated uniform", p.first, *tsu); + Logger::warn("OpenGL20 effect parameter '{}' has textureSizeUniform '{}' with no associated uniform", p.first, *tsu); } m_effectTextures[p.first] = effectTexture; @@ -270,7 +270,7 @@ void OpenGl20Renderer::setEffectParameter(String const& parameterName, RenderEff return; if (ptr->parameterType != value.typeIndex()) - throw RendererException::format("OpenGL20Renderer::setEffectParameter '%s' parameter type mismatch", parameterName); + throw RendererException::format("OpenGL20Renderer::setEffectParameter '{}' parameter type mismatch", parameterName); flushImmediatePrimitives(); @@ -354,7 +354,7 @@ TextureGroupPtr OpenGl20Renderer::createTextureGroup(TextureGroupSize textureSiz else // TextureGroupSize::Small atlasNumCells = 64; - Logger::info("detected supported OpenGL texture size %s, using atlasNumCells %s", maxTextureSize, atlasNumCells); + Logger::info("detected supported OpenGL texture size {}, using atlasNumCells {}", maxTextureSize, atlasNumCells); auto glTextureGroup = make_shared<GlTextureGroup>(atlasNumCells); glTextureGroup->textureAtlasSet.textureFiltering = filtering; diff --git a/source/application/StarStatisticsService_pc_steam.cpp b/source/application/StarStatisticsService_pc_steam.cpp index 89239fd..bf74b7f 100644 --- a/source/application/StarStatisticsService_pc_steam.cpp +++ b/source/application/StarStatisticsService_pc_steam.cpp @@ -52,7 +52,7 @@ bool SteamStatisticsService::reportEvent(String const&, Json const&) { bool SteamStatisticsService::unlockAchievement(String const& name) { if (!SteamUserStats()->SetAchievement(name.utf8Ptr())) { - Logger::error("Cannot set Steam achievement %s", name); + Logger::error("Cannot set Steam achievement {}", name); return false; } return true; @@ -94,7 +94,7 @@ void SteamStatisticsService::onUserStatsReceived(UserStatsReceived_t* callback) return; if (callback->m_eResult != k_EResultOK) { - m_error = {strf("Steam RequestCurrentStats failed with code %d", (int)callback->m_eResult)}; + m_error = {strf("Steam RequestCurrentStats failed with code {}", (int)callback->m_eResult)}; return; } @@ -117,14 +117,14 @@ void SteamStatisticsService::onUserStatsStored(UserStatsStored_t* callback) { return; } - m_error = {strf("Steam StoreStats failed with code %d", (int)callback->m_eResult)}; + m_error = {strf("Steam StoreStats failed with code {}", (int)callback->m_eResult)}; } void SteamStatisticsService::onAchievementStored(UserAchievementStored_t* callback) { if (callback->m_nGameID != m_appId) return; - Logger::debug("Steam achievement %s stored successfully", callback->m_rgchAchievementName); + Logger::debug("Steam achievement {} stored successfully", callback->m_rgchAchievementName); } } |