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authorKae <80987908+Novaenia@users.noreply.github.com>2023-06-20 14:33:09 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-06-20 14:33:09 +1000
commit6352e8e3196f78388b6c771073f9e03eaa612673 (patch)
treee23772f79a7fbc41bc9108951e9e136857484bf4 /scripts/linux
parent6741a057e5639280d85d0f88ba26f000baa58f61 (diff)
everything everywhere
all at once
Diffstat (limited to 'scripts/linux')
-rw-r--r--scripts/linux/autotag_objects.sh21
-rw-r--r--scripts/linux/find_invalid_tiles.sh6
-rw-r--r--scripts/linux/object_tag_editor.sh5
-rw-r--r--scripts/linux/sbinit.config20
-rw-r--r--scripts/linux/setup.sh27
-rw-r--r--scripts/linux/ycm_extra_conf.py149
6 files changed, 228 insertions, 0 deletions
diff --git a/scripts/linux/autotag_objects.sh b/scripts/linux/autotag_objects.sh
new file mode 100644
index 0000000..45e3b67
--- /dev/null
+++ b/scripts/linux/autotag_objects.sh
@@ -0,0 +1,21 @@
+#!/bin/sh -e
+
+cd "`dirname \"$0\"`/../.."
+
+for OBJECT in $(find assets/ -name *.object); do
+
+ EXISTING_TAGS=$(./dist/json_tool --opt '/tags' "$OBJECT")
+ if test "x$EXISTING_TAGS" != "x"; then
+ echo "Skipping $OBJECT; it already has tags..."
+ continue
+ fi
+
+ echo "Automatically tagging $OBJECT"
+
+ RACE_TAGS=$(./dist/json_tool --opt '/race' "$OBJECT" --array)
+ CATEGORY_TAGS=$(./dist/json_tool --opt '/category' "$OBJECT" --array)
+ TYPE_TAGS=$(./dist/json_tool --opt '/objectType' "$OBJECT" --array)
+
+ TAGS=$(./dist/json_tool -j "$RACE_TAGS" -j "$CATEGORY_TAGS" -j "$TYPE_TAGS" --get '/*' --array-unique)
+ ./dist/json_tool -i --set '/tags' "$TAGS" --after objectName "$OBJECT"
+done
diff --git a/scripts/linux/find_invalid_tiles.sh b/scripts/linux/find_invalid_tiles.sh
new file mode 100644
index 0000000..9f2d939
--- /dev/null
+++ b/scripts/linux/find_invalid_tiles.sh
@@ -0,0 +1,6 @@
+#!/bin/sh -e
+
+cd "`dirname \"$0\"`/../../dist"
+
+./map_grep "invalid=true" ../assets/packed/dungeons/
+./map_grep "invalid=true" ../assets/devel/dungeons/
diff --git a/scripts/linux/object_tag_editor.sh b/scripts/linux/object_tag_editor.sh
new file mode 100644
index 0000000..56735ef
--- /dev/null
+++ b/scripts/linux/object_tag_editor.sh
@@ -0,0 +1,5 @@
+#!/bin/sh -e
+
+cd "`dirname \"$0\"`/../.."
+
+./dist/json_tool --find ./assets .object --edit '/tags' --input csv --after objectName --editor-image '/orientations/0/imageLayers/0/image' --editor-image '/orientations/0/dualImage' --editor-image '/orientations/0/image' --editor-image '/orientations/0/leftImage'
diff --git a/scripts/linux/sbinit.config b/scripts/linux/sbinit.config
new file mode 100644
index 0000000..66776ed
--- /dev/null
+++ b/scripts/linux/sbinit.config
@@ -0,0 +1,20 @@
+{
+ "assetDirectories" : [
+ "../assets/",
+ "./mods/"
+ ],
+
+ "storageDirectory" : "./",
+
+ "assetsSettings" : {
+ "pathIgnore" : [],
+ "digestIgnore" : [
+ ".*"
+ ]
+ },
+
+ "defaultConfiguration" : {
+ "allowAdminCommandsFromAnyone" : true,
+ "anonymousConnectionsAreAdmin" : true
+ }
+}
diff --git a/scripts/linux/setup.sh b/scripts/linux/setup.sh
new file mode 100644
index 0000000..d40b92d
--- /dev/null
+++ b/scripts/linux/setup.sh
@@ -0,0 +1,27 @@
+#!/bin/sh
+
+cd "`dirname \"$0\"`/../.."
+
+mkdir -p dist
+cp scripts/linux/sbinit.config dist/
+
+mkdir -p build
+cd build
+
+if [ -d /usr/lib/ccache ]; then
+ export PATH=/usr/lib/ccache/:$PATH
+fi
+
+LINUX_LIB_DIR=../lib/linux
+
+cmake \
+ -DCMAKE_EXPORT_COMPILE_COMMANDS=1 \
+ -DCMAKE_BUILD_TYPE=RelWithAsserts \
+ -DSTAR_USE_JEMALLOC=ON \
+ -DCMAKE_INCLUDE_PATH=$LINUX_LIB_DIR/include \
+ -DCMAKE_LIBRARY_PATH=$LINUX_LIB_DIR/ \
+ ../source
+
+if [ $# -ne 0 ]; then
+ make -j$*
+fi
diff --git a/scripts/linux/ycm_extra_conf.py b/scripts/linux/ycm_extra_conf.py
new file mode 100644
index 0000000..6de5135
--- /dev/null
+++ b/scripts/linux/ycm_extra_conf.py
@@ -0,0 +1,149 @@
+# This file is NOT licensed under the GPLv3, which is the license for the rest
+# of YouCompleteMe.
+#
+# Here's the license text for this file:
+#
+# This is free and unencumbered software released into the public domain.
+#
+# Anyone is free to copy, modify, publish, use, compile, sell, or
+# distribute this software, either in source code form or as a compiled
+# binary, for any purpose, commercial or non-commercial, and by any
+# means.
+#
+# In jurisdictions that recognize copyright laws, the author or authors
+# of this software dedicate any and all copyright interest in the
+# software to the public domain. We make this dedication for the benefit
+# of the public at large and to the detriment of our heirs and
+# successors. We intend this dedication to be an overt act of
+# relinquishment in perpetuity of all present and future rights to this
+# software under copyright law.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+# OTHER DEALINGS IN THE SOFTWARE.
+#
+# For more information, please refer to <http://unlicense.org/>
+
+import os
+import ycm_core
+
+# These are the compilation flags that will be used in case there's no
+# compilation database set (by default, one is not set).
+# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
+flags = [
+'-Wall',
+'-Wextra',
+'-Werror',
+'-fexceptions',
+'-DNDEBUG',
+# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
+# language to use when compiling headers. So it will guess. Badly. So C++
+# headers will be compiled as C headers. You don't want that so ALWAYS specify
+# a "-std=<something>".
+# For a C project, you would set this to something like 'c99' instead of
+# 'c++11'.
+'-std=c++11',
+'-stdlib=libc++',
+# ...and the same thing goes for the magic -x option which specifies the
+# language that the files to be compiled are written in. This is mostly
+# relevant for c++ headers.
+# For a C project, you would set this to 'c' instead of 'c++'.
+'-x', 'c++'
+]
+
+
+# Set this to the absolute path to the folder (NOT the file!) containing the
+# compile_commands.json file to use that instead of 'flags'. See here for
+# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
+#
+# Most projects will NOT need to set this to anything; you can just change the
+# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
+compilation_database_folder = '/home/catherine/starbound/build'
+
+if compilation_database_folder:
+ database = ycm_core.CompilationDatabase( compilation_database_folder )
+else:
+ database = None
+
+SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
+
+def DirectoryOfThisScript():
+ return os.path.dirname( os.path.abspath( __file__ ) )
+
+
+def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
+ if not working_directory:
+ return list( flags )
+ new_flags = []
+ make_next_absolute = False
+ path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
+ for flag in flags:
+ new_flag = flag
+
+ if make_next_absolute:
+ make_next_absolute = False
+ if not flag.startswith( '/' ):
+ new_flag = os.path.join( working_directory, flag )
+
+ for path_flag in path_flags:
+ if flag == path_flag:
+ make_next_absolute = True
+ break
+
+ if flag.startswith( path_flag ):
+ path = flag[ len( path_flag ): ]
+ new_flag = path_flag + os.path.join( working_directory, path )
+ break
+
+ if new_flag:
+ new_flags.append( new_flag )
+ return new_flags
+
+
+def IsHeaderFile( filename ):
+ extension = os.path.splitext( filename )[ 1 ]
+ return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
+
+
+def GetCompilationInfoForFile( filename ):
+ # The compilation_commands.json file generated by CMake does not have entries
+ # for header files. So we do our best by asking the db for flags for a
+ # corresponding source file, if any. If one exists, the flags for that file
+ # should be good enough.
+ if IsHeaderFile( filename ):
+ basename = os.path.splitext( filename )[ 0 ]
+ for extension in SOURCE_EXTENSIONS:
+ replacement_file = basename + extension
+ if os.path.exists( replacement_file ):
+ compilation_info = database.GetCompilationInfoForFile(
+ replacement_file )
+ if compilation_info.compiler_flags_:
+ return compilation_info
+ return None
+ return database.GetCompilationInfoForFile( filename )
+
+
+def FlagsForFile( filename, **kwargs ):
+ if database:
+ # Bear in mind that compilation_info.compiler_flags_ does NOT return a
+ # python list, but a "list-like" StringVec object
+ compilation_info = GetCompilationInfoForFile( filename )
+ if not compilation_info:
+ return None
+
+ final_flags = MakeRelativePathsInFlagsAbsolute(
+ compilation_info.compiler_flags_,
+ compilation_info.compiler_working_dir_ )
+
+ else:
+ relative_to = DirectoryOfThisScript()
+ final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
+
+ return {
+ 'flags': final_flags,
+ 'do_cache': True
+ }