diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
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committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-06-20 14:33:09 +1000 |
commit | 6352e8e3196f78388b6c771073f9e03eaa612673 (patch) | |
tree | e23772f79a7fbc41bc9108951e9e136857484bf4 /scripts/linux | |
parent | 6741a057e5639280d85d0f88ba26f000baa58f61 (diff) |
everything everywhere
all at once
Diffstat (limited to 'scripts/linux')
-rw-r--r-- | scripts/linux/autotag_objects.sh | 21 | ||||
-rw-r--r-- | scripts/linux/find_invalid_tiles.sh | 6 | ||||
-rw-r--r-- | scripts/linux/object_tag_editor.sh | 5 | ||||
-rw-r--r-- | scripts/linux/sbinit.config | 20 | ||||
-rw-r--r-- | scripts/linux/setup.sh | 27 | ||||
-rw-r--r-- | scripts/linux/ycm_extra_conf.py | 149 |
6 files changed, 228 insertions, 0 deletions
diff --git a/scripts/linux/autotag_objects.sh b/scripts/linux/autotag_objects.sh new file mode 100644 index 0000000..45e3b67 --- /dev/null +++ b/scripts/linux/autotag_objects.sh @@ -0,0 +1,21 @@ +#!/bin/sh -e + +cd "`dirname \"$0\"`/../.." + +for OBJECT in $(find assets/ -name *.object); do + + EXISTING_TAGS=$(./dist/json_tool --opt '/tags' "$OBJECT") + if test "x$EXISTING_TAGS" != "x"; then + echo "Skipping $OBJECT; it already has tags..." + continue + fi + + echo "Automatically tagging $OBJECT" + + RACE_TAGS=$(./dist/json_tool --opt '/race' "$OBJECT" --array) + CATEGORY_TAGS=$(./dist/json_tool --opt '/category' "$OBJECT" --array) + TYPE_TAGS=$(./dist/json_tool --opt '/objectType' "$OBJECT" --array) + + TAGS=$(./dist/json_tool -j "$RACE_TAGS" -j "$CATEGORY_TAGS" -j "$TYPE_TAGS" --get '/*' --array-unique) + ./dist/json_tool -i --set '/tags' "$TAGS" --after objectName "$OBJECT" +done diff --git a/scripts/linux/find_invalid_tiles.sh b/scripts/linux/find_invalid_tiles.sh new file mode 100644 index 0000000..9f2d939 --- /dev/null +++ b/scripts/linux/find_invalid_tiles.sh @@ -0,0 +1,6 @@ +#!/bin/sh -e + +cd "`dirname \"$0\"`/../../dist" + +./map_grep "invalid=true" ../assets/packed/dungeons/ +./map_grep "invalid=true" ../assets/devel/dungeons/ diff --git a/scripts/linux/object_tag_editor.sh b/scripts/linux/object_tag_editor.sh new file mode 100644 index 0000000..56735ef --- /dev/null +++ b/scripts/linux/object_tag_editor.sh @@ -0,0 +1,5 @@ +#!/bin/sh -e + +cd "`dirname \"$0\"`/../.." + +./dist/json_tool --find ./assets .object --edit '/tags' --input csv --after objectName --editor-image '/orientations/0/imageLayers/0/image' --editor-image '/orientations/0/dualImage' --editor-image '/orientations/0/image' --editor-image '/orientations/0/leftImage' diff --git a/scripts/linux/sbinit.config b/scripts/linux/sbinit.config new file mode 100644 index 0000000..66776ed --- /dev/null +++ b/scripts/linux/sbinit.config @@ -0,0 +1,20 @@ +{ + "assetDirectories" : [ + "../assets/", + "./mods/" + ], + + "storageDirectory" : "./", + + "assetsSettings" : { + "pathIgnore" : [], + "digestIgnore" : [ + ".*" + ] + }, + + "defaultConfiguration" : { + "allowAdminCommandsFromAnyone" : true, + "anonymousConnectionsAreAdmin" : true + } +} diff --git a/scripts/linux/setup.sh b/scripts/linux/setup.sh new file mode 100644 index 0000000..d40b92d --- /dev/null +++ b/scripts/linux/setup.sh @@ -0,0 +1,27 @@ +#!/bin/sh + +cd "`dirname \"$0\"`/../.." + +mkdir -p dist +cp scripts/linux/sbinit.config dist/ + +mkdir -p build +cd build + +if [ -d /usr/lib/ccache ]; then + export PATH=/usr/lib/ccache/:$PATH +fi + +LINUX_LIB_DIR=../lib/linux + +cmake \ + -DCMAKE_EXPORT_COMPILE_COMMANDS=1 \ + -DCMAKE_BUILD_TYPE=RelWithAsserts \ + -DSTAR_USE_JEMALLOC=ON \ + -DCMAKE_INCLUDE_PATH=$LINUX_LIB_DIR/include \ + -DCMAKE_LIBRARY_PATH=$LINUX_LIB_DIR/ \ + ../source + +if [ $# -ne 0 ]; then + make -j$* +fi diff --git a/scripts/linux/ycm_extra_conf.py b/scripts/linux/ycm_extra_conf.py new file mode 100644 index 0000000..6de5135 --- /dev/null +++ b/scripts/linux/ycm_extra_conf.py @@ -0,0 +1,149 @@ +# This file is NOT licensed under the GPLv3, which is the license for the rest +# of YouCompleteMe. +# +# Here's the license text for this file: +# +# This is free and unencumbered software released into the public domain. +# +# Anyone is free to copy, modify, publish, use, compile, sell, or +# distribute this software, either in source code form or as a compiled +# binary, for any purpose, commercial or non-commercial, and by any +# means. +# +# In jurisdictions that recognize copyright laws, the author or authors +# of this software dedicate any and all copyright interest in the +# software to the public domain. We make this dedication for the benefit +# of the public at large and to the detriment of our heirs and +# successors. We intend this dedication to be an overt act of +# relinquishment in perpetuity of all present and future rights to this +# software under copyright law. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR +# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +# OTHER DEALINGS IN THE SOFTWARE. +# +# For more information, please refer to <http://unlicense.org/> + +import os +import ycm_core + +# These are the compilation flags that will be used in case there's no +# compilation database set (by default, one is not set). +# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR. +flags = [ +'-Wall', +'-Wextra', +'-Werror', +'-fexceptions', +'-DNDEBUG', +# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which +# language to use when compiling headers. So it will guess. Badly. So C++ +# headers will be compiled as C headers. You don't want that so ALWAYS specify +# a "-std=<something>". +# For a C project, you would set this to something like 'c99' instead of +# 'c++11'. +'-std=c++11', +'-stdlib=libc++', +# ...and the same thing goes for the magic -x option which specifies the +# language that the files to be compiled are written in. This is mostly +# relevant for c++ headers. +# For a C project, you would set this to 'c' instead of 'c++'. +'-x', 'c++' +] + + +# Set this to the absolute path to the folder (NOT the file!) containing the +# compile_commands.json file to use that instead of 'flags'. See here for +# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html +# +# Most projects will NOT need to set this to anything; you can just change the +# 'flags' list of compilation flags. Notice that YCM itself uses that approach. +compilation_database_folder = '/home/catherine/starbound/build' + +if compilation_database_folder: + database = ycm_core.CompilationDatabase( compilation_database_folder ) +else: + database = None + +SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ] + +def DirectoryOfThisScript(): + return os.path.dirname( os.path.abspath( __file__ ) ) + + +def MakeRelativePathsInFlagsAbsolute( flags, working_directory ): + if not working_directory: + return list( flags ) + new_flags = [] + make_next_absolute = False + path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ] + for flag in flags: + new_flag = flag + + if make_next_absolute: + make_next_absolute = False + if not flag.startswith( '/' ): + new_flag = os.path.join( working_directory, flag ) + + for path_flag in path_flags: + if flag == path_flag: + make_next_absolute = True + break + + if flag.startswith( path_flag ): + path = flag[ len( path_flag ): ] + new_flag = path_flag + os.path.join( working_directory, path ) + break + + if new_flag: + new_flags.append( new_flag ) + return new_flags + + +def IsHeaderFile( filename ): + extension = os.path.splitext( filename )[ 1 ] + return extension in [ '.h', '.hxx', '.hpp', '.hh' ] + + +def GetCompilationInfoForFile( filename ): + # The compilation_commands.json file generated by CMake does not have entries + # for header files. So we do our best by asking the db for flags for a + # corresponding source file, if any. If one exists, the flags for that file + # should be good enough. + if IsHeaderFile( filename ): + basename = os.path.splitext( filename )[ 0 ] + for extension in SOURCE_EXTENSIONS: + replacement_file = basename + extension + if os.path.exists( replacement_file ): + compilation_info = database.GetCompilationInfoForFile( + replacement_file ) + if compilation_info.compiler_flags_: + return compilation_info + return None + return database.GetCompilationInfoForFile( filename ) + + +def FlagsForFile( filename, **kwargs ): + if database: + # Bear in mind that compilation_info.compiler_flags_ does NOT return a + # python list, but a "list-like" StringVec object + compilation_info = GetCompilationInfoForFile( filename ) + if not compilation_info: + return None + + final_flags = MakeRelativePathsInFlagsAbsolute( + compilation_info.compiler_flags_, + compilation_info.compiler_working_dir_ ) + + else: + relative_to = DirectoryOfThisScript() + final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to ) + + return { + 'flags': final_flags, + 'do_cache': True + } |