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author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-09-05 19:39:26 +1000 |
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committer | GitHub <noreply@github.com> | 2023-09-05 19:39:26 +1000 |
commit | 41b35048070856086634aba935ab44e14a27bbb5 (patch) | |
tree | 16073838d0ab57326631cd88022716ebe3b5f92c /README.md | |
parent | 4b04d7f1acae275d99907ff7580d57862e3582ce (diff) |
Update README.md
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -12,6 +12,7 @@ If you do decide to compile it anyways, you must also make sure it loads the gam Changes: * You can now make .patch files that are just merged in. That's why the patch files in here are unusually simple. * Some Lua functions like getters and setters for player identity values, but not every function from [StarExtensions](https://github.com/StarExtensions/StarExtensions) has been ported yet. +* Character swapping (rewrite from StarExtensions, currently command-only: `/swap name` case-insensitive, only substring required) * Custom user input support with a keybindings menu (rewrite from StarExtensions) * Positional Voice Chat that works on completely vanilla servers, uses Opus for crisp, HD audio (rewrite from StarExtensions) * Both menus are made available in the options menu in this fork rather than as a chat command. |