diff options
author | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-13 15:01:07 +1000 |
---|---|---|
committer | Kae <80987908+Novaenia@users.noreply.github.com> | 2023-07-13 15:01:07 +1000 |
commit | f9e8b5badf76db844629364fe650035daf21b56b (patch) | |
tree | 0a1227d09c86a50e268fb68bd16953876cd5213e | |
parent | 40223a5090bf8a502094927da39fc96a5cfd5eae (diff) |
more work on Voice
-rw-r--r-- | source/CMakeLists.txt | 1 | ||||
-rw-r--r-- | source/extern/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/frontend/StarMainMixer.cpp | 52 | ||||
-rw-r--r-- | source/game/StarVoice.cpp | 102 | ||||
-rw-r--r-- | source/game/StarVoice.hpp | 101 |
5 files changed, 214 insertions, 44 deletions
diff --git a/source/CMakeLists.txt b/source/CMakeLists.txt index d3d60a3..4f44bc2 100644 --- a/source/CMakeLists.txt +++ b/source/CMakeLists.txt @@ -437,6 +437,7 @@ SET (STAR_EXT_LIBS ${STAR_EXT_LIBS} ${FREETYPE_LIBRARY} ${PNG_LIBRARY} ${ZLIB_LIBRARY} + "extern/opus/opus" ) IF (STAR_BUILD_GUI) diff --git a/source/extern/CMakeLists.txt b/source/extern/CMakeLists.txt index e356c95..5ea7420 100644 --- a/source/extern/CMakeLists.txt +++ b/source/extern/CMakeLists.txt @@ -79,4 +79,4 @@ SET (star_extern_SOURCES ) ADD_LIBRARY (star_extern OBJECT ${star_extern_SOURCES} ${star_extern_HEADERS}) -TARGET_LINK_LIBRARIES(star_extern opus)
\ No newline at end of file +TARGET_LINK_LIBRARIES(star_extern PUBLIC opus)
\ No newline at end of file diff --git a/source/frontend/StarMainMixer.cpp b/source/frontend/StarMainMixer.cpp index 59b6b52..6d68ea2 100644 --- a/source/frontend/StarMainMixer.cpp +++ b/source/frontend/StarMainMixer.cpp @@ -7,6 +7,7 @@ #include "StarAssets.hpp" #include "StarWorldClient.hpp" #include "StarWorldPainter.hpp" +#include "StarVoice.hpp" namespace Star { @@ -80,34 +81,39 @@ void MainMixer::update(bool muteSfx, bool muteMusic) { auto cameraPos = m_worldPainter->camera().centerWorldPosition(); auto worldGeometry = currentWorld->geometry(); - m_mixer->update([&](unsigned channel, Vec2F pos, float rangeMultiplier) { - Vec2F playerDiff = worldGeometry.diff(pos, playerPos); - Vec2F cameraDiff = worldGeometry.diff(pos, cameraPos); - float playerMagSq = playerDiff.magnitudeSquared(); - float cameraMagSq = cameraDiff.magnitudeSquared(); - - Vec2F diff; - float diffMagnitude; - if (playerMagSq < cameraMagSq) { - diff = playerDiff; - diffMagnitude = sqrt(playerMagSq); - } - else { - diff = cameraDiff; - diffMagnitude = sqrt(cameraMagSq); - } + Mixer::PositionalAttenuationFunction attenuationFunction = [&](unsigned channel, Vec2F pos, float rangeMultiplier) { + Vec2F playerDiff = worldGeometry.diff(pos, playerPos); + Vec2F cameraDiff = worldGeometry.diff(pos, cameraPos); + float playerMagSq = playerDiff.magnitudeSquared(); + float cameraMagSq = cameraDiff.magnitudeSquared(); + + Vec2F diff; + float diffMagnitude; + if (playerMagSq < cameraMagSq) { + diff = playerDiff; + diffMagnitude = sqrt(playerMagSq); + } + else { + diff = cameraDiff; + diffMagnitude = sqrt(cameraMagSq); + } - if (diffMagnitude == 0.0f) - return 0.0f; + if (diffMagnitude == 0.0f) + return 0.0f; - Vec2F diffNorm = diff / diffMagnitude; + Vec2F diffNorm = diff / diffMagnitude; - float stereoIncidence = channel == 0 ? -diffNorm[0] : diffNorm[0]; + float stereoIncidence = channel == 0 ? -diffNorm[0] : diffNorm[0]; + + float maxDistance = baseMaxDistance * rangeMultiplier * lerp((stereoIncidence + 1.0f) / 2.0f, stereoAdjustmentRange[0], stereoAdjustmentRange[1]); + + return pow(clamp(diffMagnitude / maxDistance, 0.0f, 1.0f), 1.0f / attenuationGamma); + }; - float maxDistance = baseMaxDistance * rangeMultiplier * lerp((stereoIncidence + 1.0f) / 2.0f, stereoAdjustmentRange[0], stereoAdjustmentRange[1]); + if (Voice* voice = Voice::singletonPtr()) + voice->update(attenuationFunction); - return pow(clamp(diffMagnitude / maxDistance, 0.0f, 1.0f), 1.0f / attenuationGamma); - }); + m_mixer->update(attenuationFunction); } else { if (m_mixer->hasEffect("lowpass")) diff --git a/source/game/StarVoice.cpp b/source/game/StarVoice.cpp index 1c949c1..081e2a6 100644 --- a/source/game/StarVoice.cpp +++ b/source/game/StarVoice.cpp @@ -1,11 +1,35 @@ #include "StarVoice.hpp" +#include "StarFormat.hpp" +#include "opus/include/opus.h" + +#include "SDL.h" namespace Star { -STAR_EXCEPTION(VoiceException, StarException); +EnumMap<VoiceTriggerMode> const VoiceTriggerModeNames{ + {VoiceTriggerMode::VoiceActivity, "VoiceActivity"}, + {VoiceTriggerMode::PushToTalk, "PushToTalk"} +}; -void Voice::mix(int16_t* buffer, size_t frames, unsigned channels) { +EnumMap<VoiceChannelMode> const VoiceChannelModeNames{ + {VoiceChannelMode::Mono, "Mono"}, + {VoiceChannelMode::Stereo, "Stereo"} +}; + +static SDL_AudioDeviceID sdlInputDevice = 0; + +constexpr int VOICE_SAMPLE_RATE = 48000; +constexpr int VOICE_FRAME_SIZE = 960; +constexpr int VOICE_MAX_FRAME_SIZE = 6 * VOICE_FRAME_SIZE; +constexpr int VOICE_MAX_PACKET_SIZE = 3 * 1276; + +constexpr uint16_t VOICE_VERSION = 1; + +Voice::Speaker::Speaker(SpeakerId id) + : decoderMono (createDecoder(1), opus_decoder_destroy) + , decoderStereo(createDecoder(2), opus_decoder_destroy) { + speakerId = id; } Voice* Voice::s_singleton; @@ -21,10 +45,15 @@ Voice& Voice::singleton() { return *s_singleton; } -Voice::Voice() { +Voice::Voice() : m_encoder(nullptr, opus_encoder_destroy) { if (s_singleton) throw VoiceException("Singleton Voice has been constructed twice"); + m_clientSpeaker = make_shared<Speaker>(m_speakerId); + m_triggerMode = VoiceTriggerMode::PushToTalk; + m_channelMode = VoiceChannelMode::Mono; + + resetEncoder(); s_singleton = this; } @@ -32,4 +61,71 @@ Voice::~Voice() { s_singleton = nullptr; } +void Voice::load(Json const& config) { + // do stuff +} +Json Voice::save() const { + return JsonObject{}; +} + +Voice::SpeakerPtr Voice::setLocalSpeaker(SpeakerId speakerId) { + if (m_speakers.contains(m_speakerId)) + m_speakers.remove(m_speakerId); + + m_clientSpeaker->speakerId = m_speakerId = speakerId; + return m_speakers.insert(m_speakerId, m_clientSpeaker).first->second; +} + +Voice::SpeakerPtr Voice::speaker(SpeakerId speakerId) { + if (m_speakerId == speakerId) + return m_clientSpeaker; + else { + if (SpeakerPtr const* ptr = m_speakers.ptr(speakerId)) + return *ptr; + else + return m_speakers.emplace(speakerId, make_shared<Speaker>(speakerId)).first->second; + } +} + +void Voice::mix(int16_t* buffer, size_t frames, unsigned channels) { + +} + +void Voice::update(PositionalAttenuationFunction positionalAttenuationFunction) { + if (positionalAttenuationFunction) { + for (auto& entry : m_speakers) { + if (SpeakerPtr& speaker = entry.second) { + speaker->channelVolumes = { + positionalAttenuationFunction(0, speaker->position, 1.0f), + positionalAttenuationFunction(1, speaker->position, 1.0f) + }; + } + } + } +} + +OpusDecoder* Voice::createDecoder(int channels) { + int error; + OpusDecoder* decoder = opus_decoder_create(VOICE_SAMPLE_RATE, channels, &error); + if (error != OPUS_OK) + throw VoiceException::format("Could not create decoder: {}", opus_strerror(error)); + else + return decoder; +} + +OpusEncoder* Voice::createEncoder(int channels) { + int error; + OpusEncoder* encoder = opus_encoder_create(VOICE_SAMPLE_RATE, channels, OPUS_APPLICATION_AUDIO, &error); + if (error != OPUS_OK) + throw VoiceException::format("Could not create encoder: {}", opus_strerror(error)); + else + return encoder; +} + +void Voice::resetEncoder() { + int channels = encoderChannels(); + m_encoder.reset(createEncoder(channels)); + opus_encoder_ctl(m_encoder.get(), OPUS_SET_BITRATE(channels == 2 ? 50000 : 24000)); +} + }
\ No newline at end of file diff --git a/source/game/StarVoice.hpp b/source/game/StarVoice.hpp index f102889..e870439 100644 --- a/source/game/StarVoice.hpp +++ b/source/game/StarVoice.hpp @@ -1,31 +1,98 @@ #ifndef STAR_VOICE_HPP #define STAR_VOICE_HPP -#include "StarString.hpp" +#include "StarJson.hpp" +#include "StarBiMap.hpp" +#include "StarGameTypes.hpp" +#include "StarException.hpp" + +struct OpusDecoder; +typedef std::unique_ptr<OpusDecoder, void(*)(OpusDecoder*)> OpusDecoderPtr; +struct OpusEncoder; +typedef std::unique_ptr<OpusEncoder, void(*)(OpusEncoder*)> OpusEncoderPtr; namespace Star { - STAR_CLASS(Voice); +STAR_EXCEPTION(VoiceException, StarException); + +enum class VoiceTriggerMode : uint8_t { VoiceActivity, PushToTalk }; +extern EnumMap<VoiceTriggerMode> const VoiceTriggerModeNames; + +enum class VoiceChannelMode: uint8_t { Mono = 1, Stereo = 2 }; +extern EnumMap<VoiceChannelMode> const VoiceChannelModeNames; - class Voice { - public: - void mix(int16_t* buffer, size_t frames, unsigned channels); +STAR_CLASS(Voice); - // Get pointer to the singleton Voice instance, if it exists. Otherwise, - // returns nullptr. - static Voice* singletonPtr(); +class Voice { +public: + // Individual speakers are represented by their connection ID. + typedef ConnectionId SpeakerId; - // Gets reference to Voice singleton, throws VoiceException if root - // is not initialized. - static Voice& singleton(); + struct Speaker { + SpeakerId speakerId = 0; + EntityId entityId = 0; + Vec2F position = Vec2F(); + String name = "Unnamed"; - Voice(); - ~Voice(); + OpusDecoderPtr decoderMono; + OpusDecoderPtr decoderStereo; - Voice(Voice const&) = delete; - Voice& operator=(Voice const&) = delete; - private: - static Voice* s_singleton; + atomic<bool> active = false; + atomic<float> currentLoudness = 0.0f; + atomic<Array<float, 2>> channelVolumes = Array<float, 2>::filled(1.0f); + + Speaker(SpeakerId speakerId); }; + + typedef std::shared_ptr<Speaker> SpeakerPtr; + + // Get pointer to the singleton Voice instance, if it exists. Otherwise, + // returns nullptr. + static Voice* singletonPtr(); + + // Gets reference to Voice singleton, throws VoiceException if root + // is not initialized. + static Voice& singleton(); + + Voice(); + ~Voice(); + + Voice(Voice const&) = delete; + Voice& operator=(Voice const&) = delete; + + void load(Json const& config); + Json save() const; + + // Sets the local speaker ID and returns the local speaker. Must be called upon loading into a world. + SpeakerPtr setLocalSpeaker(SpeakerId speakerId); + SpeakerPtr speaker(SpeakerId speakerId); + + // Called to mix voice audio with the game. + void mix(int16_t* buffer, size_t frames, unsigned channels); + + typedef function<float(unsigned, Vec2F, float)> PositionalAttenuationFunction; + void update(PositionalAttenuationFunction positionalAttenuationFunction = {}); + + inline int encoderChannels() const { + return m_channelMode == VoiceChannelMode::Mono ? 1 : 2; + } +private: + static Voice* s_singleton; + + static OpusDecoder* createDecoder(int channels); + static OpusEncoder* createEncoder(int channels); + void resetEncoder(); + + SpeakerId m_speakerId = 0; + SpeakerPtr m_clientSpeaker; + HashMap<SpeakerId, SpeakerPtr> m_speakers; + + HashSet<SpeakerPtr> m_activeSpeakers; + + OpusEncoderPtr m_encoder; + + VoiceTriggerMode m_triggerMode; + VoiceChannelMode m_channelMode; +}; } |