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authorKae <80987908+Novaenia@users.noreply.github.com>2024-02-21 10:15:17 +1100
committerGitHub <noreply@github.com>2024-02-21 10:15:17 +1100
commitb8da62bf43e42e6fc895664a9faf621cbe0325c8 (patch)
treecbd563facfd677287bdf60fe85d1547f1f42647d
parente6f96cb2bd94df5bc05d763892805d4c1ced2fa8 (diff)
Update README.md
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diff --git a/README.md b/README.md
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This is a fork of Starbound. Contributions are welcome!
You **must** own a copy of Starbound to use it. Base game assets are not provided for obvious reasons.
-It is **work-in-progress**, so up-to-date compiled builds for all platforms are not yet available. GitHub Actions will likely be set up to provide compiled builds in the future.
-
-However, a manually compiled client build (Nov 30th, 2023) is available [here](https://files.catbox.moe/izkhxa.zip).
-Please note that this is a **development** build. It is not considered stable and should not be used in normal play.
-Extract it to a new `win_opensb` folder in your Starbound installation, adjacent to the win32 & win64 folders.
-
-If you do decide to compile it anyways, you must also make sure it loads the game assets in `/assets/opensb/`.
+It is still **work-in-progress**. You can download the latest test build [here](https://github.com/OpenStarbound/OpenStarbound/releases/latest).
Changes:
* You can now make .patch files that are just merged in. That's why the patch files in here are unusually simple.