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authorKae <80987908+Novaenia@users.noreply.github.com>2024-05-02 13:12:39 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2024-05-02 13:12:39 +1000
commit6fc52e2fe7d4964f9e9632110dbe9e8a143b5a0a (patch)
tree9d7f6ffbf3c7d3086b89996d79b595d12b438548
parent80109a8181701a38e14a80dd97c6a54d69c9e85b (diff)
codex items: mark unread if already known so that it reopens
-rw-r--r--source/game/items/StarCodexItem.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/game/items/StarCodexItem.cpp b/source/game/items/StarCodexItem.cpp
index aaaca3b..a23f4d7 100644
--- a/source/game/items/StarCodexItem.cpp
+++ b/source/game/items/StarCodexItem.cpp
@@ -33,6 +33,7 @@ void CodexItem::fireTriggered() {
if (codexLearned) {
player->queueUIMessage(Root::singleton().assets()->json("/codex.config:messages.learned").toString());
} else {
+ player->codexes()->markCodexUnread(m_codexId);
player->queueUIMessage(Root::singleton().assets()->json("/codex.config:messages.alreadyKnown").toString());
}
}