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authorKae <80987908+Novaenia@users.noreply.github.com>2023-11-02 16:31:35 +1100
committerKae <80987908+Novaenia@users.noreply.github.com>2023-11-02 16:31:35 +1100
commit1f5b954eb26c2eb4db946dd6f8161f86db85e9fd (patch)
tree6e74d3cbbc5cdfe1777e501b20dff5ba2e1107d3
parent86f41b8450431405c80270bb5fa78c096aa424fc (diff)
Fix (vanilla): Item disappearing from action bar after stacking identical item into it
-rw-r--r--source/game/StarPlayerInventory.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/game/StarPlayerInventory.cpp b/source/game/StarPlayerInventory.cpp
index 8ae052c..7c4ca3e 100644
--- a/source/game/StarPlayerInventory.cpp
+++ b/source/game/StarPlayerInventory.cpp
@@ -539,7 +539,8 @@ void PlayerInventory::shiftSwap(InventorySlot const& slot) {
} else if (auto bs = slot.ptr<BagSlot>()) {
if (itemAllowedInBag(m_swapSlot, bs->first)) {
m_swapSlot = m_bags[bs->first]->swapItems(bs->second, m_swapSlot);
- swapCustomBarLinks(SwapSlot(), slot);
+ if (m_swapSlot && !m_swapSlot->empty())
+ swapCustomBarLinks(SwapSlot(), slot);
}
}