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authorpatman <27874300+patmanf@users.noreply.github.com>2025-02-09 19:07:19 -0600
committerGitHub <noreply@github.com>2025-02-09 19:07:19 -0600
commiteef0da37e1b206a9d486c5ad74bb10b11944503b (patch)
tree2a108f0d49f30dd7ca009730e48d5d276ff9ad71
parent99340a92e752bd0a05509d1e0e9c5d48bb82042f (diff)
Update README.md
fixed link to docs
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@@ -53,7 +53,7 @@ Note: Not every function from [StarExtensions](https://github.com/StarExtensions
* Fix vanilla world file size bloating issue.
* Modifying a single status property no longer re-networks every status property on the entity (server and client must be running at least OpenStarbound 0.15)
### Misc
-* Player functions for saving/loading, modifying the humanoid identity, manipulating the inventory. [Documentation](https://github.com/OpenStarbound/OpenStarbound/blob/main/doc/lua/openstarbound.md)
+* Player functions for saving/loading, modifying the humanoid identity, manipulating the inventory. [Documentation](https://github.com/OpenStarbound/OpenStarbound/tree/main/doc/lua/openstarbound)
* Character swapping (rewrite from StarExtensions, currently command-only: `/swap name` case-insensitive, only substring required)
* Custom user input support with a keybindings menu (rewrite from StarExtensions)
* Positional Voice Chat that works on completely vanilla servers, uses Opus for crisp, HD audio (rewrite from StarExtensions)