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authorKae <80987908+Novaenia@users.noreply.github.com>2023-08-15 13:38:40 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2023-08-15 13:38:40 +1000
commitaf74a2f4918e39cd3a157350b9c8e00397c94ff8 (patch)
treedd78affb139f6d154bb874ed0c274a0a43d0d8ab
parent3bc2034c15ee23f78eb20a7b7a839b3300290186 (diff)
Rename global WorldTimestep var to more appropriate name
-rw-r--r--source/client/StarClientApplication.cpp8
-rw-r--r--source/game/StarAmbient.cpp2
-rw-r--r--source/game/StarGameTimers.hpp4
-rw-r--r--source/game/StarGameTypes.cpp4
-rw-r--r--source/game/StarGameTypes.hpp4
-rw-r--r--source/game/StarItemDrop.cpp2
-rw-r--r--source/game/StarMonster.cpp2
-rw-r--r--source/game/StarMovementController.cpp2
-rw-r--r--source/game/StarMovementController.hpp2
-rw-r--r--source/game/StarNpc.cpp2
-rw-r--r--source/game/StarPlant.cpp2
-rw-r--r--source/game/StarPlantDrop.cpp2
-rw-r--r--source/game/StarPlayer.cpp4
-rw-r--r--source/game/StarProjectile.cpp2
-rw-r--r--source/game/StarVehicle.cpp4
-rw-r--r--source/game/StarWorldClient.cpp8
-rw-r--r--source/game/StarWorldServer.cpp8
-rw-r--r--source/game/StarWorldServerThread.cpp4
-rw-r--r--source/game/objects/StarPhysicsObject.cpp2
-rw-r--r--source/server/main.cpp4
-rw-r--r--source/windowing/StarPaneManager.cpp2
21 files changed, 37 insertions, 37 deletions
diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp
index 9213d0e..995325e 100644
--- a/source/client/StarClientApplication.cpp
+++ b/source/client/StarClientApplication.cpp
@@ -185,14 +185,14 @@ void ClientApplication::applicationInit(ApplicationControllerPtr appController)
bool borderless = configuration->get("borderless").toBool();
bool maximized = configuration->get("maximized").toBool();
- float updateRate = 1.0f / WorldTimestep;
+ float updateRate = 1.0f / GlobalTimestep;
if (auto jUpdateRate = configuration->get("updateRate")) {
updateRate = jUpdateRate.toFloat();
- WorldTimestep = 1.0f / updateRate;
+ GlobalTimestep = 1.0f / updateRate;
}
if (auto jServerUpdateRate = configuration->get("serverUpdateRate"))
- ServerWorldTimestep = 1.0f / jServerUpdateRate.toFloat();
+ ServerGlobalTimestep = 1.0f / jServerUpdateRate.toFloat();
appController->setTargetUpdateRate(updateRate);
appController->setApplicationTitle(assets->json("/client.config:windowTitle").toString());
@@ -346,7 +346,7 @@ void ClientApplication::processInput(InputEvent const& event) {
}
void ClientApplication::update() {
- float dt = WorldTimestep * GlobalTimescale;
+ float dt = GlobalTimestep * GlobalTimescale;
if (m_state >= MainAppState::Title) {
if (auto p2pNetworkingService = appController()->p2pNetworkingService()) {
if (auto join = p2pNetworkingService->pullPendingJoin()) {
diff --git a/source/game/StarAmbient.cpp b/source/game/StarAmbient.cpp
index 6cb912d..7209ca8 100644
--- a/source/game/StarAmbient.cpp
+++ b/source/game/StarAmbient.cpp
@@ -105,7 +105,7 @@ AudioInstancePtr AmbientManager::updateAmbient(AmbientNoisesDescriptionPtr curre
}
if (m_volumeChanged) {
if (m_delay > 0)
- m_delay -= WorldTimestep;
+ m_delay -= GlobalTimestep;
else {
m_volumeChanged = false;
if (m_currentTrack) {
diff --git a/source/game/StarGameTimers.hpp b/source/game/StarGameTimers.hpp
index 9dff1ae..15380e6 100644
--- a/source/game/StarGameTimers.hpp
+++ b/source/game/StarGameTimers.hpp
@@ -13,8 +13,8 @@ struct GameTimer {
float time;
float timer;
- bool tick(float dt = WorldTimestep); // returns true if time is up
- bool wrapTick(float dt = WorldTimestep); // auto resets
+ bool tick(float dt = GlobalTimestep); // returns true if time is up
+ bool wrapTick(float dt = GlobalTimestep); // auto resets
void reset();
void setDone();
void invert();
diff --git a/source/game/StarGameTypes.cpp b/source/game/StarGameTypes.cpp
index 584d3c3..d3171f0 100644
--- a/source/game/StarGameTypes.cpp
+++ b/source/game/StarGameTypes.cpp
@@ -3,8 +3,8 @@
namespace Star {
float GlobalTimescale = 1.0f;
-float WorldTimestep = 1.0f / 60.0f;
-float ServerWorldTimestep = 1.0f / 60.0f;
+float GlobalTimestep = 1.0f / 60.0f;
+float ServerGlobalTimestep = 1.0f / 60.0f;
EnumMap<Direction> const DirectionNames{
{Direction::Left, "left"},
diff --git a/source/game/StarGameTypes.hpp b/source/game/StarGameTypes.hpp
index c8ec287..ce24247 100644
--- a/source/game/StarGameTypes.hpp
+++ b/source/game/StarGameTypes.hpp
@@ -94,8 +94,8 @@ extern EnumMap<Rarity> const RarityNames;
unsigned const TilePixels = 8;
extern float GlobalTimescale;
-extern float WorldTimestep;
-extern float ServerWorldTimestep;
+extern float GlobalTimestep;
+extern float ServerGlobalTimestep;
float const SystemWorldTimestep = 1.0f / 20.0f;
size_t const WorldSectorSize = 32;
diff --git a/source/game/StarItemDrop.cpp b/source/game/StarItemDrop.cpp
index 15ca927..7940e63 100644
--- a/source/game/StarItemDrop.cpp
+++ b/source/game/StarItemDrop.cpp
@@ -250,7 +250,7 @@ void ItemDrop::update(float dt, uint64_t) {
m_ageItemsTimer.setElapsedTime(0.0);
}
} else {
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
Root::singleton().itemDatabase()->loadItem(m_itemDescriptor.get(), m_item);
m_movementController.tickSlave(dt);
}
diff --git a/source/game/StarMonster.cpp b/source/game/StarMonster.cpp
index 9d5bc7a..7e4e399 100644
--- a/source/game/StarMonster.cpp
+++ b/source/game/StarMonster.cpp
@@ -466,7 +466,7 @@ void Monster::update(float dt, uint64_t) {
m_statusController->tickMaster(dt);
updateStatus(dt);
} else {
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
m_statusController->tickSlave(dt);
updateStatus(dt);
diff --git a/source/game/StarMovementController.cpp b/source/game/StarMovementController.cpp
index dd171c1..a9b626f 100644
--- a/source/game/StarMovementController.cpp
+++ b/source/game/StarMovementController.cpp
@@ -170,7 +170,7 @@ DataStream& operator<<(DataStream& ds, MovementParameters const& movementParamet
MovementController::MovementController(MovementParameters const& parameters) {
m_resting = false;
- m_timeStep = WorldTimestep;
+ m_timeStep = GlobalTimestep;
m_liquidPercentage = 0.0f;
m_liquidId = EmptyLiquidId;
diff --git a/source/game/StarMovementController.hpp b/source/game/StarMovementController.hpp
index f5930cb..4f3ee02 100644
--- a/source/game/StarMovementController.hpp
+++ b/source/game/StarMovementController.hpp
@@ -184,7 +184,7 @@ public:
// Stores dt value for Lua calls.
void setTimestep(float dt);
- // Integrates the ActorMovementController one WorldTimestep and applies all
+ // Integrates the ActorMovementController one GlobalTimestep and applies all
// forces.
void tickMaster(float dt);
diff --git a/source/game/StarNpc.cpp b/source/game/StarNpc.cpp
index e989147..9e97417 100644
--- a/source/game/StarNpc.cpp
+++ b/source/game/StarNpc.cpp
@@ -458,7 +458,7 @@ void Npc::update(float dt, uint64_t) {
m_humanoid.setDance(m_dance);
} else {
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
m_movementController->tickSlave(dt);
m_statusController->tickSlave(dt);
diff --git a/source/game/StarPlant.cpp b/source/game/StarPlant.cpp
index d0c6efe..f26c73a 100644
--- a/source/game/StarPlant.cpp
+++ b/source/game/StarPlant.cpp
@@ -733,7 +733,7 @@ void Plant::update(float dt, uint64_t) {
m_windLevel += damageEffectPercentage * 20;
}
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
}
}
diff --git a/source/game/StarPlantDrop.cpp b/source/game/StarPlantDrop.cpp
index 2ca16a0..1c242b2 100644
--- a/source/game/StarPlantDrop.cpp
+++ b/source/game/StarPlantDrop.cpp
@@ -236,7 +236,7 @@ void PlantDrop::update(float dt, uint64_t) {
}
}
} else {
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
if (m_spawnedDropEffects && !m_spawnedDrops.get())
m_spawnedDropEffects = false; // false positive assumption over already having done the effect
diff --git a/source/game/StarPlayer.cpp b/source/game/StarPlayer.cpp
index 188a6a8..5ee46c4 100644
--- a/source/game/StarPlayer.cpp
+++ b/source/game/StarPlayer.cpp
@@ -945,7 +945,7 @@ void Player::update(float dt, uint64_t) {
m_statusController->resetResource("breath");
}
- m_log->addPlayTime(WorldTimestep);
+ m_log->addPlayTime(GlobalTimestep);
if (m_ageItemsTimer.wrapTick(dt)) {
auto itemDatabase = Root::singleton().itemDatabase();
@@ -970,7 +970,7 @@ void Player::update(float dt, uint64_t) {
m_interestingObjects = m_questManager->interestingObjects();
} else {
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
m_movementController->tickSlave(dt);
m_techController->tickSlave(dt);
m_statusController->tickSlave(dt);
diff --git a/source/game/StarProjectile.cpp b/source/game/StarProjectile.cpp
index 234c053..7355135 100644
--- a/source/game/StarProjectile.cpp
+++ b/source/game/StarProjectile.cpp
@@ -336,7 +336,7 @@ void Projectile::update(float dt, uint64_t) {
}
}
} else {
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
m_movementController->tickSlave(dt);
m_travelLine.min() = m_travelLine.max();
m_travelLine.max() = m_movementController->position();
diff --git a/source/game/StarVehicle.cpp b/source/game/StarVehicle.cpp
index 89820b2..2b40417 100644
--- a/source/game/StarVehicle.cpp
+++ b/source/game/StarVehicle.cpp
@@ -273,7 +273,7 @@ void Vehicle::update(float dt, uint64_t) {
m_scriptComponent.update(m_scriptComponent.updateDt(dt));
eraseWhere(m_aliveMasterConnections, [](auto& p) {
- return p.second.tick(WorldTimestep);
+ return p.second.tick(GlobalTimestep);
});
for (auto& loungePositionPair : m_loungePositions) {
@@ -285,7 +285,7 @@ void Vehicle::update(float dt, uint64_t) {
}
}
} else {
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
m_movementController.tickSlave(dt);
diff --git a/source/game/StarWorldClient.cpp b/source/game/StarWorldClient.cpp
index 34214ba..0b15afd 100644
--- a/source/game/StarWorldClient.cpp
+++ b/source/game/StarWorldClient.cpp
@@ -58,7 +58,7 @@ WorldClient::WorldClient(PlayerPtr mainPlayer) {
return m_tileArray->tile({x, y}).collision;
});
- m_modifiedTilePredictionTimeout = (int)round(m_clientConfig.getFloat("modifiedTilePredictionTimeout") / WorldTimestep);
+ m_modifiedTilePredictionTimeout = (int)round(m_clientConfig.getFloat("modifiedTilePredictionTimeout") / GlobalTimestep);
m_latency = 0.0;
@@ -756,7 +756,7 @@ void WorldClient::handleIncomingPackets(List<PacketPtr> const& packets) {
}
} else if (auto entityUpdateSet = as<EntityUpdateSetPacket>(packet)) {
- float interpolationLeadTime = m_interpolationTracker.interpolationLeadSteps() * WorldTimestep;
+ float interpolationLeadTime = m_interpolationTracker.interpolationLeadSteps() * GlobalTimestep;
m_entityMap->forAllEntities([&](EntityPtr const& entity) {
EntityId entityId = entity->entityId();
if (connectionForEntity(entityId) == entityUpdateSet->forConnection) {
@@ -767,7 +767,7 @@ void WorldClient::handleIncomingPackets(List<PacketPtr> const& packets) {
} else if (auto entityDestroy = as<EntityDestroyPacket>(packet)) {
if (auto entity = m_entityMap->entity(entityDestroy->entityId)) {
- entity->readNetState(entityDestroy->finalNetState, m_interpolationTracker.interpolationLeadSteps() * WorldTimestep);
+ entity->readNetState(entityDestroy->finalNetState, m_interpolationTracker.interpolationLeadSteps() * GlobalTimestep);
// Before destroying the entity, we should make sure that the entity is
// using the absolute latest data, so we disable interpolation.
@@ -874,7 +874,7 @@ void WorldClient::handleIncomingPackets(List<PacketPtr> const& packets) {
tryGiveMainPlayerItem(itemDatabase->item(giveItem->item));
} else if (auto stepUpdate = as<StepUpdatePacket>(packet)) {
- m_currentServerStep = ((double)stepUpdate->remoteStep * (WorldTimestep / ServerWorldTimestep));
+ m_currentServerStep = ((double)stepUpdate->remoteStep * (GlobalTimestep / ServerGlobalTimestep));
m_interpolationTracker.receiveStepUpdate(m_currentServerStep);
} else if (auto environmentUpdatePacket = as<EnvironmentUpdatePacket>(packet)) {
diff --git a/source/game/StarWorldServer.cpp b/source/game/StarWorldServer.cpp
index be00d1f..492ea81 100644
--- a/source/game/StarWorldServer.cpp
+++ b/source/game/StarWorldServer.cpp
@@ -430,7 +430,7 @@ void WorldServer::handleIncomingPackets(ConnectionId clientId, List<PacketPtr> c
}
} else if (auto entityUpdateSet = as<EntityUpdateSetPacket>(packet)) {
- float interpolationLeadTime = clientInfo->interpolationTracker.interpolationLeadSteps() * WorldTimestep;
+ float interpolationLeadTime = clientInfo->interpolationTracker.interpolationLeadSteps() * GlobalTimestep;
m_entityMap->forAllEntities([&](EntityPtr const& entity) {
EntityId entityId = entity->entityId();
if (connectionForEntity(entityId) == clientId) {
@@ -442,7 +442,7 @@ void WorldServer::handleIncomingPackets(ConnectionId clientId, List<PacketPtr> c
} else if (auto entityDestroy = as<EntityDestroyPacket>(packet)) {
if (auto entity = m_entityMap->entity(entityDestroy->entityId)) {
- entity->readNetState(entityDestroy->finalNetState, clientInfo->interpolationTracker.interpolationLeadSteps() * WorldTimestep);
+ entity->readNetState(entityDestroy->finalNetState, clientInfo->interpolationTracker.interpolationLeadSteps() * GlobalTimestep);
// Before destroying the entity, we should make sure that the entity is
// using the absolute latest data, so we disable interpolation.
entity->disableInterpolation();
@@ -636,10 +636,10 @@ void WorldServer::update(float dt) {
m_fallingBlocksAgent->update();
if (auto delta = shouldRunThisStep("blockDamageUpdate"))
- updateDamagedBlocks(*delta * WorldTimestep);
+ updateDamagedBlocks(*delta * GlobalTimestep);
if (auto delta = shouldRunThisStep("worldStorageTick"))
- m_worldStorage->tick(*delta * WorldTimestep);
+ m_worldStorage->tick(*delta * GlobalTimestep);
if (auto delta = shouldRunThisStep("worldStorageGenerate")) {
m_worldStorage->generateQueue(m_fidelityConfig.optUInt("worldStorageGenerationLevelLimit"), [this](WorldStorage::Sector a, WorldStorage::Sector b) {
diff --git a/source/game/StarWorldServerThread.cpp b/source/game/StarWorldServerThread.cpp
index 6928456..1b7d23a 100644
--- a/source/game/StarWorldServerThread.cpp
+++ b/source/game/StarWorldServerThread.cpp
@@ -207,7 +207,7 @@ void WorldServerThread::run() {
double storageInterval = root.assets()->json("/universe_server.config:worldStorageInterval").toDouble() / 1000.0;
Timer storageTimer = Timer::withTime(storageInterval);
- TickRateApproacher tickApproacher(1.0 / ServerWorldTimestep, updateMeasureWindow);
+ TickRateApproacher tickApproacher(1.0 / ServerGlobalTimestep, updateMeasureWindow);
double fidelityScore = 0.0;
WorldServerFidelity automaticFidelity = WorldServerFidelity::Medium;
@@ -267,7 +267,7 @@ void WorldServerThread::update(WorldServerFidelity fidelity) {
}
}
- float dt = ServerWorldTimestep * GlobalTimescale;
+ float dt = ServerGlobalTimestep * GlobalTimescale;
m_worldServer->setFidelity(fidelity);
if (!m_pause || *m_pause == false)
m_worldServer->update(dt);
diff --git a/source/game/objects/StarPhysicsObject.cpp b/source/game/objects/StarPhysicsObject.cpp
index 6b667a5..f327473 100644
--- a/source/game/objects/StarPhysicsObject.cpp
+++ b/source/game/objects/StarPhysicsObject.cpp
@@ -79,7 +79,7 @@ void PhysicsObject::uninit() {
void PhysicsObject::update(float dt, uint64_t currentStep) {
Object::update(dt, currentStep);
if (isSlave())
- m_netGroup.tickNetInterpolation(WorldTimestep);
+ m_netGroup.tickNetInterpolation(GlobalTimestep);
}
RectF PhysicsObject::metaBoundBox() const {
diff --git a/source/server/main.cpp b/source/server/main.cpp
index ad16988..f4d4b91 100644
--- a/source/server/main.cpp
+++ b/source/server/main.cpp
@@ -47,10 +47,10 @@ int main(int argc, char** argv) {
{
Logger::info("Server Version {} ({}) Source ID: {} Protocol: {}", StarVersionString, StarArchitectureString, StarSourceIdentifierString, StarProtocolVersion);
- float updateRate = 1.0f / WorldTimestep;
+ float updateRate = 1.0f / GlobalTimestep;
if (auto jUpdateRate = configuration->get("updateRate")) {
updateRate = jUpdateRate.toFloat();
- ServerWorldTimestep = WorldTimestep = 1.0f / updateRate;
+ ServerGlobalTimestep = GlobalTimestep = 1.0f / updateRate;
Logger::info("Configured tickrate is {:4.2f}hz", updateRate);
}
diff --git a/source/windowing/StarPaneManager.cpp b/source/windowing/StarPaneManager.cpp
index dcdace9..f44783c 100644
--- a/source/windowing/StarPaneManager.cpp
+++ b/source/windowing/StarPaneManager.cpp
@@ -270,7 +270,7 @@ void PaneManager::render() {
}
void PaneManager::update(float dt) {
- m_tooltipShowTimer -= WorldTimestep;
+ m_tooltipShowTimer -= GlobalTimestep;
if (m_tooltipShowTimer < 0 && !m_activeTooltip) {
if (auto parentPane = getPaneAt(m_tooltipLastMousePos)) {
if (auto tooltip = parentPane->createTooltip(m_tooltipLastMousePos)) {