diff options
author | Zithia Satazaki <qmanxt@gmail.com> | 2023-10-30 14:48:45 -0400 |
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committer | Zithia Satazaki <qmanxt@gmail.com> | 2023-10-30 14:48:45 -0400 |
commit | 8aeed2baa8ada53e0893fd1c3f2b3d75861023be (patch) | |
tree | 052e2b06bb3275958141bdf24ea4c60d1076060d | |
parent | 7eb1cd8dd94dcc076e0791092e82d1592464f194 (diff) |
match prior case convention for swap and trash slots
-rw-r--r-- | source/game/scripting/StarLuaGameConverters.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/game/scripting/StarLuaGameConverters.cpp b/source/game/scripting/StarLuaGameConverters.cpp index a6f2738..feb0261 100644 --- a/source/game/scripting/StarLuaGameConverters.cpp +++ b/source/game/scripting/StarLuaGameConverters.cpp @@ -12,17 +12,17 @@ LuaValue LuaConverter<InventorySlot>::from(LuaEngine& engine, InventorySlot k) { return table; } else if (k.is<SwapSlot>()) - return engine.createString("Swap"); + return engine.createString("swap"); else if (k.is<TrashSlot>()) - return engine.createString("Trash"); + return engine.createString("trash"); } Maybe<InventorySlot> LuaConverter<InventorySlot>::to(LuaEngine&, LuaValue const& v) { if (auto str = v.ptr<LuaString>()) { auto string = str->toString(); - if (string.equalsIgnoreCase("Swap")) + if (string.equalsIgnoreCase("swap")) return SwapSlot(); - else if (string.equalsIgnoreCase("Trash")) + else if (string.equalsIgnoreCase("trash")) return TrashSlot(); else if (auto equipment = EquipmentSlotNames.leftPtr(str->toString())) return *equipment; |