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authorKae <80987908+Novaenia@users.noreply.github.com>2024-08-22 12:52:59 +1000
committerKae <80987908+Novaenia@users.noreply.github.com>2024-08-22 12:52:59 +1000
commit8332536399dda90f89b7f96df29f6846272aea0c (patch)
tree7ce42330c65464a7565e69a886dd9dca0fce7e9b
parent4496cc17afdd24593259b446cf83bd4f9bebecec (diff)
fix compilation
-rw-r--r--source/application/StarRenderer_opengl.cpp17
-rw-r--r--source/client/StarClientApplication.cpp16
2 files changed, 16 insertions, 17 deletions
diff --git a/source/application/StarRenderer_opengl.cpp b/source/application/StarRenderer_opengl.cpp
index 7f4dcaa..0c9e7ec 100644
--- a/source/application/StarRenderer_opengl.cpp
+++ b/source/application/StarRenderer_opengl.cpp
@@ -153,8 +153,8 @@ OpenGlRenderer::GlFrameBuffer::GlFrameBuffer(Json const& fbConfig) : config(fbCo
GLenum target = multisample ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
glBindTexture(target, texture->glTextureId());
- sizeDiv = config.getUInt("sizeDiv",1);
- Vec2U size = jsonToVec2U(config.getArray("size", { 256, 256 }))/sizeDiv;
+ sizeDiv = config.getUInt("sizeDiv", 1);
+ Vec2U size = jsonToVec2U(config.getArray("size", { 256, 256 })) / sizeDiv;
if (multisample)
glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, multisample, GL_RGBA8, size[0], size[1], GL_TRUE);
@@ -280,7 +280,7 @@ void OpenGlRenderer::loadEffectConfig(String const& name, Json const& effectConf
effect.config = effectConfig;
effect.includeVBTextures = effectConfig.getBool("includeVBTextures",true);
m_currentEffect = &effect;
- setupGlUniforms(effect,m_screenSize);
+ setupGlUniforms(effect, m_screenSize);
for (auto const& p : effectConfig.getObject("effectParameters", {})) {
EffectParameter effectParameter;
@@ -420,21 +420,21 @@ bool OpenGlRenderer::switchEffectConfig(String const& name) {
if (auto frameBufferId = effect.config.optString("frameBuffer")) {
auto buf = getGlFrameBuffer(*frameBufferId);
switchGlFrameBuffer(buf);
- effectScreenSize = m_screenSize/(buf->sizeDiv);
+ effectScreenSize = m_screenSize / (buf->sizeDiv);
} else {
m_currentFrameBuffer.reset();
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
glUseProgram(m_program = effect.program);
- setupGlUniforms(effect,effectScreenSize);
+ setupGlUniforms(effect, effectScreenSize);
m_currentEffect = &effect;
setEffectParameter("vertexRounding", m_multiSampling > 0);
if (auto fbts = effect.config.optArray("frameBufferTextures")) {
for (auto const& fbt : *fbts) {
if (auto frameBufferId = fbt.optString("framebuffer")) {
- auto textureUniform=fbt.getString("texture");
+ auto textureUniform = fbt.getString("texture");
auto ptr = m_currentEffect->textures.ptr(textureUniform);
if (ptr) {
if (!ptr->textureValue || ptr->textureValue->textureId == 0) {
@@ -547,12 +547,13 @@ void OpenGlRenderer::setScreenSize(Vec2U screenSize) {
glUniform2f(m_screenSizeUniform, m_screenSize[0], m_screenSize[1]);
for (auto& frameBuffer : m_frameBuffers) {
+ unsigned sizeDiv = frameBuffer.second->sizeDiv;
if (unsigned multisample = frameBuffer.second->multisample) {
glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, frameBuffer.second->texture->glTextureId());
- glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, multisample, GL_RGBA8, m_screenSize[0]/frameBuffer.second->sizeDiv, m_screenSize[1]/frameBuffer.second->sizeDiv, GL_TRUE);
+ glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, multisample, GL_RGBA8, m_screenSize[0] / sizeDiv, m_screenSize[1] / sizeDiv, GL_TRUE);
} else {
glBindTexture(GL_TEXTURE_2D, frameBuffer.second->texture->glTextureId());
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, m_screenSize[0]/frameBuffer.second->sizeDiv, m_screenSize[1]/frameBuffer.second->sizeDiv, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, m_screenSize[0] / sizeDiv, m_screenSize[1] / sizeDiv, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL);
}
}
}
diff --git a/source/client/StarClientApplication.cpp b/source/client/StarClientApplication.cpp
index 80f0e01..5f0c22e 100644
--- a/source/client/StarClientApplication.cpp
+++ b/source/client/StarClientApplication.cpp
@@ -402,9 +402,9 @@ void ClientApplication::render() {
LogMap::set("client_render_world_total", strf(u8"{:05d}\u00b5s", Time::monotonicMicroseconds() - totalStart));
auto size = Vec2F(renderer->screenSize());
- auto quad = renderFlatRect(RectF::withSize(size/-2, size), Vec4B(0.0f,0.0f,0.0f,0.0f), 0.0f);
+ auto quad = renderFlatRect(RectF::withSize(size / -2, size), Vec4B::filled(0), 0.0f);
for (auto& layer : m_postProcessLayers) {
- for(unsigned i = 0; i < layer.passes; i++) {
+ for (unsigned i = 0; i < layer.passes; i++) {
for (auto& effect : layer.effects) {
renderer->switchEffectConfig(effect);
renderer->render(quad);
@@ -466,14 +466,12 @@ void ClientApplication::renderReload() {
m_postProcessLayers.clear();
auto postProcessLayers = assets->json("/client.config:postProcessLayers").toArray();
for (auto& layer : postProcessLayers) {
- List<String> effects;
- for (auto& effect : layer.getArray("effects")) {
- auto effectStr = effect.toString();
- loadEffectConfig(effectStr);
- effects.append(effectStr);
- }
- m_postProcessLayers.append(PostProcessLayer{effects,layer.getUInt("passes",1)});
+ auto effects = jsonToStringList(layer.getArray("effects"));
+ for (auto& effect : effects)
+ loadEffectConfig(effect);
+ m_postProcessLayers.append(PostProcessLayer{ std::move(effects), (unsigned)layer.getUInt("passes", 1) });
}
+
loadEffectConfig("interface");
}